1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 18:14:30 +08:00
osu-lazer/osu.Game/Online/Multiplayer/SubmitRoomScoreRequest.cs
2020-07-22 18:37:00 +09:00

45 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Net.Http;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Online.API;
using osu.Game.Scoring;
namespace osu.Game.Online.Multiplayer
{
public class SubmitRoomScoreRequest : APIRequest<MultiplayerScore>
{
private readonly int scoreId;
private readonly int roomId;
private readonly int playlistItemId;
private readonly ScoreInfo scoreInfo;
public SubmitRoomScoreRequest(int scoreId, int roomId, int playlistItemId, ScoreInfo scoreInfo)
{
this.scoreId = scoreId;
this.roomId = roomId;
this.playlistItemId = playlistItemId;
this.scoreInfo = scoreInfo;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.ContentType = "application/json";
req.Method = HttpMethod.Put;
req.AddRaw(JsonConvert.SerializeObject(scoreInfo, new JsonSerializerSettings
{
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
}));
return req;
}
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores/{scoreId}";
}
}