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osu-lazer/osu.Game.Rulesets.Taiko
Dean Herbert d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
..
Beatmaps Automated pass 2023-06-24 01:00:03 +09:00
Configuration Removed unnecessary directives that were added automatically and I forgot to remove 2023-01-10 12:44:27 +00:00
Difficulty Merge branch 'master' into editor-save-local-score-management 2023-07-06 12:28:44 +09:00
Edit Automated pass 2023-06-24 01:00:03 +09:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Limit taiko playfield aspect ratio to 5:4 - 16:9 2023-04-26 18:05:47 +02:00
Objects Merge pull request #24088 from peppy/taiko-hitsounding-drum-sample-player 2023-07-05 21:57:49 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources Add conversion tests 2023-02-09 23:23:58 +01:00
Scoring Automated pass 2023-06-24 01:00:03 +09:00
Skinning Fix taiko hit overlay animation timing not accounting for timing section start time 2023-07-05 17:25:31 +09:00
UI Fix reversed order of sample return 2023-07-05 18:44:01 +09:00
osu.Game.Rulesets.Taiko.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
TaikoSettingsSubsection.cs Updated touch control scheme setting capitalization to be consistent with the rest of the settings menu 2023-01-10 11:57:21 +00:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Add legacy taiko kiai glow element 2022-11-30 00:44:20 +01:00