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69 lines
2.6 KiB
C#
69 lines
2.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editor
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{
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public class TestSceneBeatDivisorControl : ManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BindableBeatDivisor) };
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private BeatDivisorControl beatDivisorControl;
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private BindableBeatDivisor bindableBeatDivisor;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(90, 90)
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};
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});
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[Test]
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public void TestBindableBeatDivisor()
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{
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AddRepeatStep("Move previous", () => bindableBeatDivisor.Previous(), 4);
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AddAssert("Position at 4", () => bindableBeatDivisor.Value == 4);
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AddRepeatStep("Move next", () => bindableBeatDivisor.Next(), 3);
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AddAssert("Position at 12", () => bindableBeatDivisor.Value == 12);
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}
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[Test]
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public void TestMouseInput()
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{
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AddStep("Move to marker", () =>
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{
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InputManager.MoveMouseTo(beatDivisorControl, new Vector2(38, -18));
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InputManager.PressButton(MouseButton.Left);
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});
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AddStep("Mote to divisor 8", () =>
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{
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InputManager.MoveMouseTo(beatDivisorControl, new Vector2(0, -18));
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("Position at 8", () => bindableBeatDivisor.Value == 8);
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AddStep("Prepare to move marker", () => { InputManager.PressButton(MouseButton.Left); });
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AddStep("Trigger marker jump", () =>
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{
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InputManager.MoveMouseTo(beatDivisorControl, new Vector2(30, -18));
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});
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AddStep("Move to divisor ~10", () =>
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{
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InputManager.MoveMouseTo(beatDivisorControl, new Vector2(10, -18));
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("Position clamped to 8", () => bindableBeatDivisor.Value == 8);
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}
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}
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}
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