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This is an interesting scenario where we arrive at a fresh `BeatmapOffsetControl` but with a reference score (from the last play). Our best assumption here is that the beatmap's offset hasn't changed since the last play, so we want to use it for the `lastPlayBeatmapOffset`. But due to unfortunate order of execution, `Current.Value` was not yet initialised. |
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AudioSettings.cs | ||
BeatmapOffsetControl.cs | ||
DiscussionSettings.cs | ||
InputSettings.cs | ||
PlaybackSettings.cs | ||
PlayerCheckbox.cs | ||
PlayerSettingsGroup.cs | ||
PlayerSliderBar.cs | ||
VisualSettings.cs |