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Beatmaps
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Split out CatcherArea nested classes and reorder methods
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2020-03-13 12:59:30 +09:00 |
Difficulty
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Remove local application of same margin in CatchDifficultyCalculator
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2020-03-31 19:01:49 +09:00 |
Judgements
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Adjust catch HP increase values
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2020-01-07 15:09:30 +09:00 |
MathUtils
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Fix some weird private field names
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2019-12-11 14:10:35 +09:00 |
Mods
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use N1 format instead of 0.#
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2020-03-22 22:54:21 -04:00 |
Objects
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Add a skin extension for simplifying falling back on hyper-dash colours
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2020-04-03 19:35:50 +03:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Rename conversion methods for clarity
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2020-03-25 20:21:34 +09:00 |
Resources/Testing/Beatmaps
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Trim unnecessary file contents
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2019-08-01 18:04:57 +09:00 |
Scoring
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Implement break/gameplay start times
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2019-12-26 15:00:58 +09:00 |
Skinning
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Add helper methods for retrieving other skin hyper-dash colours
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2020-04-04 19:09:52 +03:00 |
UI
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Change AdditiveTarget into a set method
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2020-04-04 19:33:52 +03:00 |
CatchInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
CatchRuleset.cs
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Rework lookups to not require total playfield columns
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2020-04-03 12:31:05 +09:00 |
CatchSkinComponent.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
CatchSkinComponents.cs
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Add catcher kiai/fail animation states
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2020-03-10 15:28:37 +09:00 |
osu.Game.Rulesets.Catch.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |