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osu-lazer/osu.Game.Rulesets.Mania/Edit
Dean Herbert cd1c1bf534 Centralise cases of performing actions on the current selection
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901, but not fix it completely.
2021-02-26 14:15:13 +09:00
..
Blueprints Adjust namespace 2020-12-07 12:32:52 +09:00
DrawableManiaEditRuleset.cs Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
HoldNoteCompositionTool.cs Add icons for other ruleset editors 2020-09-09 18:40:01 +09:00
ManiaBeatSnapGrid.cs Update existing implementations 2020-11-04 17:14:23 +09:00
ManiaBlueprintContainer.cs Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
ManiaEditPlayfield.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ManiaHitObjectComposer.cs Adjust namespace 2020-12-07 12:32:52 +09:00
ManiaSelectionHandler.cs Centralise cases of performing actions on the current selection 2021-02-26 14:15:13 +09:00
NoteCompositionTool.cs Add icons for other ruleset editors 2020-09-09 18:40:01 +09:00