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osu-lazer/osu.Game/Screens/Play/HUD/HitErrorDisplay.cs
2019-08-11 18:11:49 +03:00

111 lines
3.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Judgements;
using osuTK.Graphics;
using osuTK;
using osu.Framework.Graphics.Sprites;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
using osu.Game.Beatmaps;
using osu.Framework.Bindables;
using osu.Framework.Allocation;
namespace osu.Game.Screens.Play.HUD
{
public class HitErrorDisplay : Container
{
private const int bar_width = 5;
private const int bar_height = 250;
private const int spacing = 3;
public HitWindows HitWindows { get; set; }
[Resolved]
private Bindable<WorkingBeatmap> beatmap { get; set; }
private readonly bool mirrored;
private readonly SpriteIcon arrow;
private readonly List<double> judgementOffsets = new List<double>();
public HitErrorDisplay(bool mirrored = false)
{
this.mirrored = mirrored;
Size = new Vector2(bar_width, bar_height);
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
arrow = new SpriteIcon
{
Anchor = mirrored ? Anchor.CentreLeft : Anchor.CentreRight,
Origin = mirrored ? Anchor.CentreRight : Anchor.CentreLeft,
X = mirrored ? -spacing : spacing,
RelativePositionAxes = Axes.Y,
Icon = mirrored ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft,
Size = new Vector2(10),
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
HitWindows.SetDifficulty(beatmap.Value.BeatmapInfo.BaseDifficulty.OverallDifficulty);
}
public void OnNewJudgement(JudgementResult judgement)
{
Container judgementLine;
Add(judgementLine = CreateJudgementLine(judgement));
judgementLine.FadeOut(5000, Easing.OutQuint);
judgementLine.Expire();
arrow.MoveToY(getRelativeJudgementPosition(calculateArrowPosition(judgement)), 500, Easing.OutQuint);
}
protected virtual Container CreateJudgementLine(JudgementResult judgement) => new CircularContainer
{
Anchor = mirrored ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = mirrored ? Anchor.CentreLeft : Anchor.CentreRight,
Masking = true,
Size = new Vector2(10, 2),
RelativePositionAxes = Axes.Y,
Y = getRelativeJudgementPosition(judgement.TimeOffset),
X = mirrored ? spacing : -spacing,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
}
};
private float getRelativeJudgementPosition(double value) => (float)(value / HitWindows.Miss);
private double calculateArrowPosition(JudgementResult judgement)
{
if (judgementOffsets.Count > 5)
judgementOffsets.RemoveAt(0);
judgementOffsets.Add(judgement.TimeOffset);
double offsets = 0;
foreach (var offset in judgementOffsets)
offsets += offset;
return offsets / judgementOffsets.Count;
}
}
}