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osu-lazer/osu.Game/Online/API/Requests/GetUsersRequest.cs
2024-10-08 14:05:09 +02:00

31 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
/// <summary>
/// Looks up users with the given <see cref="UserIds"/>.
/// In comparison to <see cref="LookupUsersRequest"/>, the response here contains <see cref="APIUser.RulesetsStatistics"/>,
/// but in exchange is subject to more stringent rate limiting.
/// </summary>
public class GetUsersRequest : APIRequest<GetUsersResponse>
{
public readonly int[] UserIds;
private const int max_ids_per_request = 50;
public GetUsersRequest(int[] userIds)
{
if (userIds.Length > max_ids_per_request)
throw new ArgumentException($"{nameof(GetUsersRequest)} calls only support up to {max_ids_per_request} IDs at once");
UserIds = userIds;
}
protected override string Target => "users/?ids[]=" + string.Join("&ids[]=", UserIds);
}
}