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osu-lazer/osu.Game/Graphics/UserInterface/GrayButton.cs
2022-11-27 00:00:27 +09:00

51 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
public partial class GrayButton : OsuAnimatedButton
{
protected SpriteIcon Icon { get; private set; }
protected Box Background { get; private set; }
private readonly IconUsage icon;
[Resolved]
private OsuColour colours { get; set; }
public GrayButton(IconUsage icon)
{
this.icon = icon;
}
[BackgroundDependencyLoader]
private void load()
{
AddRange(new Drawable[]
{
Background = new Box
{
Colour = colours.Gray4,
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
},
Icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(13),
Icon = icon,
},
});
}
}
}