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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables
Bartłomiej Dach 168a828f23
Revert "Block input to objects lying under already-hit hitcircles when classic note lock is active"
This reverts commit 03c61a573e.

The goal here was to handle an edge case discovered during work on note
lock, wherein it was determined that on stable hit circles would block
input from reaching objects underneath them. However, the change
mentioned above did that _too_ hard and caused overlaps to also be
blocked even long past a hit circle has been faded out.

Revert the change pending further (and more careful) investigation.
2023-09-08 10:11:21 +02:00
..
Connections Automated pass 2023-06-24 01:00:03 +09:00
DrawableHitCircle.cs Revert "Block input to objects lying under already-hit hitcircles when classic note lock is active" 2023-09-08 10:11:21 +02:00
DrawableOsuHitObject.cs Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
DrawableOsuJudgement.cs Fix SkinnableLighting showing up as a user placeable component 2023-02-17 18:24:05 +09:00
DrawableSlider.cs Fix not being able to receive full score for extremely short sliders with repeats 2023-06-10 12:14:08 +02:00
DrawableSliderBall.cs Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
DrawableSliderHead.cs Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
DrawableSliderRepeat.cs Fix nullability and remove extra preempt from SliderEndCircle calculation 2023-05-02 16:36:43 +09:00
DrawableSliderTail.cs Fix nullability and remove extra preempt from SliderEndCircle calculation 2023-05-02 16:36:43 +09:00
DrawableSliderTick.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableSpinner.cs remove all non-test usage of SampleControlPoint 2023-04-26 13:55:39 +02:00
DrawableSpinnerBonusTick.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableSpinnerTick.cs Move MaximumJudgementOffset to HitObject 2023-01-19 21:23:55 +09:00
IRequireTracking.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ITrackSnaking.cs Automated pass 2023-06-24 01:00:03 +09:00
SkinnableLighting.cs Fix SkinnableLighting showing up as a user placeable component 2023-02-17 18:24:05 +09:00