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54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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[LongRunningLoad]
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public partial class DrawableTournamentBanner : OsuClickableContainer
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{
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private const float banner_aspect_ratio = 60 / 1000f;
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private readonly TournamentBanner banner;
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public DrawableTournamentBanner(TournamentBanner banner)
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{
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this.banner = banner;
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RelativeSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader]
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private void load(LargeTextureStore textures, OsuGame? game, IAPIProvider api)
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{
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Child = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = textures.Get(banner.Image),
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};
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Action = () => game?.OpenUrlExternally($@"{api.WebsiteRootUrl}/community/tournaments/{banner.TournamentId}");
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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this.FadeInFromZero(200);
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}
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protected override void Update()
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{
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base.Update();
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Height = DrawWidth * banner_aspect_ratio;
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}
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public override LocalisableString TooltipText => "view in browser";
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}
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}
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