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mirror of https://github.com/ppy/osu.git synced 2024-11-11 22:27:25 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2021-11-02 14:53:58 +09:00
..
Beatmaps Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Configuration Fix a couple more weird variable names 2021-10-19 17:22:50 +09:00
Difficulty Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Edit Add description for mania special style 2021-09-05 13:40:49 +09:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
Mods Remove trailing exclamation marks from autoplay character names 2021-11-02 14:53:58 +09:00
Objects Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Skinning Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
UI Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
DualStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaFilterCriteria.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
ManiaInputManager.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaRuleset.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ManiaSettingsSubsection.cs Update SettingsSubsection.Header to accept a LocalisableString 2021-07-15 13:09:51 +09:00
ManiaSkinComponent.cs Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
VariantMappingGenerator.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00