mirror of
https://github.com/ppy/osu.git
synced 2026-05-18 05:39:53 +08:00
312 lines
13 KiB
C#
312 lines
13 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Localisation;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.Drawables;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Database;
|
|
using osu.Game.Extensions;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Resources.Localisation.Web;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Utils;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.SelectV2
|
|
{
|
|
public partial class BeatmapTitleWedge : VisibilityContainer
|
|
{
|
|
private const float corner_radius = 10;
|
|
|
|
[Resolved]
|
|
private IBindable<WorkingBeatmap> working { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private IBindable<SongSelect.BeatmapSetLookupResult?> onlineLookupResult { get; set; } = null!;
|
|
|
|
protected override bool StartHidden => true;
|
|
|
|
private ModSettingChangeTracker? settingChangeTracker;
|
|
|
|
private BeatmapSetOnlineStatusPill statusPill = null!;
|
|
private Container titleContainer = null!;
|
|
private OsuHoverContainer titleLink = null!;
|
|
private OsuSpriteText titleLabel = null!;
|
|
private Container artistContainer = null!;
|
|
private OsuHoverContainer artistLink = null!;
|
|
private OsuSpriteText artistLabel = null!;
|
|
|
|
internal string DisplayedTitle => titleLabel.Text.ToString();
|
|
internal string DisplayedArtist => artistLabel.Text.ToString();
|
|
|
|
private StatisticPlayCount playCount = null!;
|
|
private FavouriteButton favouriteButton = null!;
|
|
private Statistic lengthStatistic = null!;
|
|
private Statistic bpmStatistic = null!;
|
|
|
|
[Resolved]
|
|
private ISongSelect? songSelect { get; set; }
|
|
|
|
[Resolved]
|
|
private LocalisationManager localisation { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private RealmAccess realm { get; set; } = null!;
|
|
|
|
private FillFlowContainer statisticsFlow = null!;
|
|
|
|
public BeatmapTitleWedge()
|
|
{
|
|
RelativeSizeAxes = Axes.X;
|
|
AutoSizeAxes = Axes.Y;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Masking = true;
|
|
CornerRadius = corner_radius;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new WedgeBackground(),
|
|
new FillFlowContainer
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
AutoSizeAxes = Axes.Y,
|
|
Direction = FillDirection.Vertical,
|
|
Padding = new MarginPadding
|
|
{
|
|
Top = SongSelect.WEDGE_CONTENT_MARGIN,
|
|
Left = SongSelect.WEDGE_CONTENT_MARGIN
|
|
},
|
|
Spacing = new Vector2(0f, 4f),
|
|
Children = new Drawable[]
|
|
{
|
|
new ShearAligningWrapper(statusPill = new BeatmapSetOnlineStatusPill
|
|
{
|
|
Shear = -OsuGame.SHEAR,
|
|
ShowUnknownStatus = true,
|
|
TextSize = OsuFont.Style.Caption1.Size,
|
|
TextPadding = new MarginPadding { Horizontal = 6, Vertical = 1 },
|
|
}),
|
|
new ShearAligningWrapper(titleContainer = new Container
|
|
{
|
|
Shear = -OsuGame.SHEAR,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = OsuFont.Style.Title.Size,
|
|
Margin = new MarginPadding { Bottom = -4f },
|
|
Child = titleLink = new OsuHoverContainer
|
|
{
|
|
AutoSizeAxes = Axes.Both,
|
|
Child = titleLabel = new TruncatingSpriteText
|
|
{
|
|
Shadow = true,
|
|
Font = OsuFont.Style.Title,
|
|
},
|
|
}
|
|
}),
|
|
new ShearAligningWrapper(artistContainer = new Container
|
|
{
|
|
Shear = -OsuGame.SHEAR,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = OsuFont.Style.Heading2.Size,
|
|
Margin = new MarginPadding { Left = 1f },
|
|
Child = artistLink = new OsuHoverContainer
|
|
{
|
|
AutoSizeAxes = Axes.Both,
|
|
Child = artistLabel = new TruncatingSpriteText
|
|
{
|
|
Shadow = true,
|
|
Font = OsuFont.Style.Heading2,
|
|
},
|
|
}
|
|
}),
|
|
new ShearAligningWrapper(statisticsFlow = new FillFlowContainer
|
|
{
|
|
Shear = -OsuGame.SHEAR,
|
|
AutoSizeAxes = Axes.X,
|
|
Height = 30,
|
|
Direction = FillDirection.Horizontal,
|
|
Spacing = new Vector2(2f, 0f),
|
|
Children = new Drawable[]
|
|
{
|
|
playCount = new StatisticPlayCount(background: true, leftPadding: SongSelect.WEDGE_CONTENT_MARGIN, minSize: 50f)
|
|
{
|
|
Margin = new MarginPadding { Left = -SongSelect.WEDGE_CONTENT_MARGIN },
|
|
},
|
|
favouriteButton = new FavouriteButton(),
|
|
lengthStatistic = new Statistic(OsuIcon.Clock),
|
|
bpmStatistic = new Statistic(OsuIcon.Metronome)
|
|
{
|
|
TooltipText = BeatmapsetsStrings.ShowStatsBpm,
|
|
Margin = new MarginPadding { Left = 5f },
|
|
},
|
|
},
|
|
}),
|
|
new ShearAligningWrapper(new Container
|
|
{
|
|
Shear = -OsuGame.SHEAR,
|
|
RelativeSizeAxes = Axes.X,
|
|
AutoSizeAxes = Axes.Y,
|
|
Margin = new MarginPadding { Left = -SongSelect.WEDGE_CONTENT_MARGIN },
|
|
Padding = new MarginPadding { Right = -SongSelect.WEDGE_CONTENT_MARGIN },
|
|
Child = new DifficultyDisplay(),
|
|
}),
|
|
},
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
working.BindValueChanged(_ => updateDisplay());
|
|
ruleset.BindValueChanged(_ => updateDisplay());
|
|
onlineLookupResult.BindValueChanged(_ => updateDisplay());
|
|
|
|
mods.BindValueChanged(m =>
|
|
{
|
|
settingChangeTracker?.Dispose();
|
|
|
|
updateLengthAndBpmStatistics();
|
|
|
|
settingChangeTracker = new ModSettingChangeTracker(m.NewValue);
|
|
settingChangeTracker.SettingChanged += _ => updateLengthAndBpmStatistics();
|
|
});
|
|
|
|
updateDisplay();
|
|
|
|
statisticsFlow.AutoSizeDuration = 100;
|
|
statisticsFlow.AutoSizeEasing = Easing.OutQuint;
|
|
}
|
|
|
|
protected override void PopIn()
|
|
{
|
|
this.MoveToX(0, SongSelect.ENTER_DURATION, Easing.OutQuint)
|
|
.FadeIn(SongSelect.ENTER_DURATION / 3, Easing.In);
|
|
}
|
|
|
|
protected override void PopOut()
|
|
{
|
|
this.MoveToX(-150, SongSelect.ENTER_DURATION, Easing.OutQuint)
|
|
.FadeOut(SongSelect.ENTER_DURATION / 3, Easing.In);
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
titleLabel.MaxWidth = titleContainer.DrawWidth - 20;
|
|
artistLabel.MaxWidth = artistContainer.DrawWidth - 20;
|
|
}
|
|
|
|
private void updateDisplay()
|
|
{
|
|
var metadata = working.Value.Metadata;
|
|
var beatmapInfo = working.Value.BeatmapInfo;
|
|
|
|
statusPill.Status = beatmapInfo.Status;
|
|
|
|
var titleText = new RomanisableString(metadata.TitleUnicode, metadata.Title);
|
|
titleLabel.Text = titleText;
|
|
titleLink.Action = () => songSelect?.Search(titleText.GetPreferred(localisation.CurrentParameters.Value.PreferOriginalScript));
|
|
|
|
var artistText = new RomanisableString(metadata.ArtistUnicode, metadata.Artist);
|
|
artistLabel.Text = artistText;
|
|
artistLink.Action = () => songSelect?.Search(artistText.GetPreferred(localisation.CurrentParameters.Value.PreferOriginalScript));
|
|
|
|
updateLengthAndBpmStatistics();
|
|
updateOnlineDisplay();
|
|
}
|
|
|
|
private CancellationTokenSource? lengthBpmCancellationSource;
|
|
|
|
private void updateLengthAndBpmStatistics()
|
|
{
|
|
lengthBpmCancellationSource?.Cancel();
|
|
lengthBpmCancellationSource = new CancellationTokenSource();
|
|
|
|
var token = lengthBpmCancellationSource.Token;
|
|
|
|
Task.Run(() =>
|
|
{
|
|
var beatmapInfo = working.Value.BeatmapInfo;
|
|
// This can take time as it is a synchronous task.
|
|
var beatmap = working.Value.Beatmap;
|
|
|
|
double rate = ModUtils.CalculateRateWithMods(mods.Value);
|
|
|
|
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
|
|
int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate);
|
|
int mostCommonBPM = FormatUtils.RoundBPM(60000 / beatmap.GetMostCommonBeatLength(), rate);
|
|
|
|
double drainLength = Math.Round(beatmap.CalculateDrainLength() / rate);
|
|
double hitLength = Math.Round(beatmapInfo.Length / rate);
|
|
|
|
Schedule(() =>
|
|
{
|
|
if (token.IsCancellationRequested)
|
|
return;
|
|
|
|
lengthStatistic.Text = hitLength.ToFormattedDuration();
|
|
lengthStatistic.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(drainLength.ToFormattedDuration());
|
|
|
|
bpmStatistic.Text = bpmMin == bpmMax
|
|
? $"{bpmMin}"
|
|
: $"{bpmMin}-{bpmMax} (mostly {mostCommonBPM})";
|
|
});
|
|
}, token);
|
|
}
|
|
|
|
private void updateOnlineDisplay()
|
|
{
|
|
if (onlineLookupResult.Value?.Status != SongSelect.BeatmapSetLookupStatus.Completed)
|
|
{
|
|
playCount.Value = null;
|
|
favouriteButton.SetLoading();
|
|
}
|
|
else
|
|
{
|
|
var onlineBeatmap = onlineLookupResult.Value.Result?.Beatmaps.SingleOrDefault(b => b.OnlineID == working.Value.BeatmapInfo.OnlineID);
|
|
playCount.Value = new StatisticPlayCount.Data(onlineBeatmap?.PlayCount ?? -1, onlineBeatmap?.UserPlayCount ?? -1);
|
|
favouriteButton.SetBeatmapSet(onlineLookupResult.Value.Result);
|
|
|
|
// the online fetch may have also updated the beatmap's status.
|
|
// this needs to be checked against the *local* beatmap model rather than the online one, because it's not known here whether the status change has occurred or not
|
|
// (think scenarios like the beatmap being locally modified).
|
|
// it also has to be handled explicitly like this because the working beatmap's `BeatmapInfo` will not receive these updates due to being detached
|
|
// (and because of https://github.com/ppy/osu/blob/4b73afd1957a9161e2956fc4191c8114d9958372/osu.Game/Screens/SelectV2/SongSelect.cs#L487-L488
|
|
// which prevents working beatmap refetches caused by changes to the realm model of perceived low importance).
|
|
var status = realm.Run(r =>
|
|
{
|
|
r.Refresh();
|
|
var refetchedBeatmap = r.Find<BeatmapInfo>(working.Value.BeatmapInfo.ID);
|
|
return refetchedBeatmap?.Status;
|
|
});
|
|
if (status != null)
|
|
statusPill.Status = status.Value;
|
|
}
|
|
}
|
|
}
|
|
}
|