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6a9064cf44
Also fixes value change callbacks in BDL (very bad) and potential lingering initial transforms.
75 lines
2.4 KiB
C#
75 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Localisation.SkinComponents;
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using osu.Game.Skinning;
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class ArgonUnstableRateCounter : UnstableRateCounter, ISerialisableDrawable
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{
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private ArgonCounterTextComponent text = null!;
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protected override double RollingDuration => 250;
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private const float alpha_when_invalid = 0.3f;
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[SettingSource("Wireframe opacity", "Controls the opacity of the wireframes behind the digits.")]
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public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.25f)
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{
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Precision = 0.01f,
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MinValue = 0,
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MaxValue = 1,
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};
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[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.ShowLabel))]
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public Bindable<bool> ShowLabel { get; } = new BindableBool(true);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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IsValid.BindValueChanged(v => text.FadeTo(v.NewValue ? 1 : alpha_when_invalid, 1000, Easing.OutQuint), true);
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FinishTransforms(true);
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}
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public override int DisplayedCount
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{
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get => base.DisplayedCount;
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set
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{
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base.DisplayedCount = value;
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updateWireframe();
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}
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}
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private void updateWireframe()
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{
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int digitsRequiredForDisplayCount = Math.Max(3, getDigitsRequiredForDisplayCount());
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if (digitsRequiredForDisplayCount != text.WireframeTemplate.Length)
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text.WireframeTemplate = new string('#', digitsRequiredForDisplayCount);
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}
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private int getDigitsRequiredForDisplayCount()
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{
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int digitsRequired = 1;
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long c = DisplayedCount;
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while ((c /= 10) > 0)
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digitsRequired++;
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return digitsRequired;
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}
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protected override IHasText CreateText() => text = new ArgonCounterTextComponent(Anchor.TopRight, "UR")
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{
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WireframeOpacity = { BindTarget = WireframeOpacity },
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ShowLabel = { BindTarget = ShowLabel },
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};
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}
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}
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