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h1or4dme8
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osu-lazer
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
osu-lazer
/
osu.Game
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Screens
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OnlinePlay
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Multiplayer
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Spectate
T
Bartłomiej Dach
5c6bbfcc6a
Adjust fail handling in multiplayer spectator player to match multiplayer player
...
Closes
https://github.com/ppy/osu/issues/34884
.
5c6bbfcc6a
·
2025-09-02 12:38:34 +02:00
History
..
MasterClockState.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
MultiSpectatorPlayer.cs
Adjust fail handling in multiplayer spectator player to match multiplayer player
2025-09-02 12:38:34 +02:00
MultiSpectatorPlayerLoader.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
MultiSpectatorResultsScreen.cs
Arrays instead of enumerables
2025-02-25 22:55:55 +09:00
MultiSpectatorScreen.cs
Always use audio from maximised player if there is one in multiplayer spectator
2025-08-19 12:03:35 +02:00
PlayerArea.cs
Fix wrong beatmap attributes in multiplayer spectate
2025-02-21 16:19:05 +09:00
PlayerGrid_Cell.cs
Always use audio from maximised player if there is one in multiplayer spectator
2025-08-19 12:03:35 +02:00
PlayerGrid.cs
Always use audio from maximised player if there is one in multiplayer spectator
2025-08-19 12:03:35 +02:00
SpectatorPlayerClock.cs
Fix multiplayer spectator potentially taking too long to start
2023-08-02 19:05:43 +09:00
SpectatorSyncManager.cs
Fix audio being paused in a spectator session when all players finish playing
2024-04-26 15:30:26 +08:00