mirror of
https://github.com/ppy/osu.git
synced 2026-05-18 23:10:50 +08:00
962ec3dca0
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
196 lines
7.1 KiB
C#
196 lines
7.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Colour;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Localisation;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Screens.Play;
|
|
using osu.Game.Screens.Select.Leaderboards;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
|
{
|
|
public partial class MultiplayerPositionDisplay : VisibilityContainer
|
|
{
|
|
private readonly IBindable<APIUser> user = new Bindable<APIUser>();
|
|
private readonly IBindableList<GameplayLeaderboardScore> scores = new BindableList<GameplayLeaderboardScore>();
|
|
private readonly BindableBool showLeaderboard = new BindableBool();
|
|
private readonly IBindable<LocalUserPlayingState> localUserPlayingState = new Bindable<LocalUserPlayingState>();
|
|
|
|
private readonly Bindable<int?> position = new Bindable<int?>();
|
|
|
|
private RollingCounter<int> positionText = null!;
|
|
|
|
private Drawable localPlayerMarker = null!;
|
|
|
|
private const float marker_size = 5;
|
|
private const float width = 90;
|
|
|
|
private const float min_alpha = 0.2f;
|
|
private const float max_alpha = 0.4f;
|
|
|
|
private GameplayLeaderboardScore? userScore;
|
|
|
|
protected override bool StartHidden => true;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(IGameplayLeaderboardProvider leaderboardProvider, IAPIProvider api, OsuConfigManager configManager, GameplayState gameplayState, OsuColour colours)
|
|
{
|
|
scores.BindTo(leaderboardProvider.Scores);
|
|
user.BindTo(api.LocalUser);
|
|
configManager.BindWith(OsuSetting.GameplayLeaderboard, showLeaderboard);
|
|
localUserPlayingState.BindTo(gameplayState.PlayingState);
|
|
|
|
AutoSizeAxes = Axes.Y;
|
|
Width = width;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
positionText = new PositionCounter
|
|
{
|
|
Anchor = Anchor.TopRight,
|
|
Origin = Anchor.TopRight,
|
|
Alpha = 0,
|
|
Padding = new MarginPadding { Right = -5 },
|
|
},
|
|
new Container
|
|
{
|
|
Anchor = Anchor.BottomRight,
|
|
Origin = Anchor.BottomRight,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = marker_size - 2,
|
|
Children = new[]
|
|
{
|
|
new Circle
|
|
{
|
|
Colour = ColourInfo.GradientHorizontal(
|
|
Color4.White.Opacity(max_alpha),
|
|
Color4.White.Opacity(min_alpha)
|
|
),
|
|
RelativeSizeAxes = Axes.Both,
|
|
Masking = true,
|
|
},
|
|
localPlayerMarker = new Circle
|
|
{
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.Centre,
|
|
Colour = colours.Blue1,
|
|
Size = new Vector2(marker_size),
|
|
Blending = BlendingParameters.Additive,
|
|
Alpha = 0.4f,
|
|
},
|
|
}
|
|
},
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
user.BindValueChanged(_ => updateScoreBindings());
|
|
scores.BindCollectionChanged((_, __) => updateScoreBindings(), true);
|
|
|
|
showLeaderboard.BindValueChanged(_ => updateVisibility());
|
|
localUserPlayingState.BindValueChanged(_ => updateVisibility(), true);
|
|
|
|
State.BindValueChanged(_ => updatePosition());
|
|
position.BindValueChanged(_ => updatePosition(), true);
|
|
}
|
|
|
|
protected override void PopIn()
|
|
{
|
|
this.FadeIn(500, Easing.OutQuint);
|
|
localPlayerMarker.ScaleTo(Vector2.One, 500, Easing.OutQuint);
|
|
}
|
|
|
|
protected override void PopOut()
|
|
{
|
|
this.FadeOut(500, Easing.OutQuint);
|
|
localPlayerMarker.ScaleTo(new Vector2(0.8f), 500, Easing.Out);
|
|
}
|
|
|
|
private void updateVisibility()
|
|
{
|
|
bool shouldDisplay = userScore != null && (showLeaderboard.Value || localUserPlayingState.Value == LocalUserPlayingState.Break);
|
|
|
|
State.Value = shouldDisplay ? Visibility.Visible : Visibility.Hidden;
|
|
}
|
|
|
|
private void updateScoreBindings()
|
|
{
|
|
position.UnbindBindings();
|
|
|
|
userScore = scores.SingleOrDefault(s => s.User.Equals(user.Value));
|
|
if (userScore != null)
|
|
position.BindTo(userScore.Position);
|
|
else
|
|
position.Value = null;
|
|
|
|
updateVisibility();
|
|
updatePosition();
|
|
}
|
|
|
|
private void updatePosition()
|
|
{
|
|
// only update when visible to delay animations.
|
|
if (State.Value != Visibility.Visible) return;
|
|
|
|
if (position.Value == null)
|
|
{
|
|
positionText.Alpha = min_alpha;
|
|
positionText.Current.Value = -1;
|
|
localPlayerMarker.FadeOut();
|
|
return;
|
|
}
|
|
|
|
float relativePosition = Math.Clamp((float)(position.Value.Value - 1) / Math.Max(scores.Count - 1, 1), 0, 1);
|
|
|
|
positionText.Current.Value = position.Value.Value;
|
|
positionText.FadeTo(min_alpha + (max_alpha - min_alpha) * (1 - relativePosition), 1000, Easing.OutPow10);
|
|
|
|
localPlayerMarker.FadeIn();
|
|
float markerWidth = Math.Max(marker_size, width / scores.Count);
|
|
localPlayerMarker.ResizeWidthTo(markerWidth, 1000, Easing.OutPow10);
|
|
localPlayerMarker.MoveToX(markerWidth / 2 + (width - markerWidth) * relativePosition, 1000, Easing.OutPow10);
|
|
}
|
|
|
|
private partial class PositionCounter : RollingCounter<int>
|
|
{
|
|
protected override double RollingDuration => Current.Value > 0 ? 1000 : 0;
|
|
protected override Easing RollingEasing => Easing.OutPow10;
|
|
|
|
protected override LocalisableString FormatCount(int count)
|
|
{
|
|
if (count <= 0)
|
|
return "-";
|
|
|
|
return "#" + base.FormatCount(count);
|
|
}
|
|
|
|
protected override OsuSpriteText CreateSpriteText()
|
|
{
|
|
return new OsuSpriteText
|
|
{
|
|
Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true),
|
|
Spacing = new Vector2(-8, 0),
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|