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Bartłomiej Dach aa88d90eb2 Calculate multiplayer room difficulty range based only on non-expired items
Previously (https://github.com/ppy/osu/pull/34464) this was based on
room status, but in review of the web-side change it was pointed out
that even an open room could have no active items
(https://github.com/ppy/osu-web/pull/12325#pullrequestreview-3082894354).
aa88d90eb2 · 2025-08-13 09:32:50 +02:00
History
..
2024-11-15 15:59:28 +09:00
2023-06-24 01:00:03 +09:00
2023-06-24 01:00:03 +09:00
2024-11-15 15:59:28 +09:00