mirror of
https://github.com/ppy/osu.git
synced 2026-05-15 10:32:50 +08:00
148 lines
5.6 KiB
C#
148 lines
5.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Overlays;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.UserInterface
|
|
{
|
|
public partial class TestSceneShearedRangeSlider : ThemeComparisonTestScene
|
|
{
|
|
private readonly BindableNumber<double> customStart = new BindableNumber<double>
|
|
{
|
|
MinValue = 0,
|
|
MaxValue = 10,
|
|
Precision = 0.1f
|
|
};
|
|
|
|
private readonly BindableNumber<double> customEnd = new BindableNumber<double>(10)
|
|
{
|
|
MinValue = 0,
|
|
MaxValue = 10,
|
|
Precision = 0.1f
|
|
};
|
|
|
|
private ShearedRangeSlider shearedRangeSlider = null!;
|
|
|
|
public TestSceneShearedRangeSlider()
|
|
: base(false)
|
|
{
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
CreateThemedContent(OverlayColourScheme.Aquamarine);
|
|
}
|
|
|
|
protected override Drawable CreateContent() => new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.Black.Opacity(0.5f),
|
|
},
|
|
shearedRangeSlider = new ShearedRangeSlider("Test")
|
|
{
|
|
Width = 600,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Scale = new Vector2(1),
|
|
LowerBound = customStart,
|
|
UpperBound = customEnd,
|
|
NubWidth = 32,
|
|
DefaultStringLowerBound = "0.0",
|
|
DefaultStringUpperBound = "∞",
|
|
MinRange = 0.1f,
|
|
}
|
|
}
|
|
};
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("reset range", () =>
|
|
{
|
|
customStart.SetDefault();
|
|
customEnd.SetDefault();
|
|
});
|
|
|
|
AddAssert("Initial lower bound is correct", () => shearedRangeSlider.LowerBound.Value, () => Is.EqualTo(0).Within(0.1f));
|
|
AddAssert("Initial upper bound is correct", () => shearedRangeSlider.UpperBound.Value, () => Is.EqualTo(10).Within(0.1f));
|
|
}
|
|
|
|
[Test]
|
|
public void TestAdjustRange()
|
|
{
|
|
AddStep("Adjust range", () =>
|
|
{
|
|
customStart.Value = 5;
|
|
customEnd.Value = 7.5;
|
|
});
|
|
|
|
AddAssert("Adjusted lower bound is correct", () => shearedRangeSlider.LowerBound.Value, () => Is.EqualTo(5).Within(0.1f));
|
|
AddAssert("Adjusted upper bound is correct", () => shearedRangeSlider.UpperBound.Value, () => Is.EqualTo(7.5).Within(0.1f));
|
|
|
|
AddStep("Test nub pushing", () =>
|
|
{
|
|
customStart.Value = 9;
|
|
});
|
|
|
|
AddAssert("Pushed lower bound is correct", () => shearedRangeSlider.LowerBound.Value, () => Is.EqualTo(9).Within(0.1f));
|
|
AddAssert("Pushed upper bound is correct", () => shearedRangeSlider.UpperBound.Value, () => Is.EqualTo(9.1).Within(0.1f));
|
|
}
|
|
|
|
[Test]
|
|
public void TestAdjustRangeClickOutsideNub()
|
|
{
|
|
Vector2 lowerBoundNub = Vector2.Zero;
|
|
Vector2 upperBoundNub = Vector2.Zero;
|
|
|
|
AddStep("click 75%", () =>
|
|
{
|
|
// save out original positions so we can use as absolute selection range.
|
|
lowerBoundNub = shearedRangeSlider.ChildrenOfType<ShearedNub>().Last().ScreenSpaceDrawQuad.Centre - OsuGame.SHEAR * 2;
|
|
upperBoundNub = shearedRangeSlider.ChildrenOfType<ShearedNub>().First().ScreenSpaceDrawQuad.Centre - OsuGame.SHEAR * 2;
|
|
|
|
InputManager.MoveMouseTo(lowerBoundNub + new Vector2((upperBoundNub.X - lowerBoundNub.X) * 0.75f, 0));
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddAssert("Adjusted lower bound is correct", () => shearedRangeSlider.LowerBound.Value, () => Is.EqualTo(0).Within(0.11f));
|
|
AddAssert("Adjusted upper bound is correct", () => shearedRangeSlider.UpperBound.Value, () => Is.EqualTo(7.5).Within(0.11f));
|
|
|
|
AddStep("click 30%", () =>
|
|
{
|
|
InputManager.MoveMouseTo(lowerBoundNub + new Vector2((upperBoundNub.X - lowerBoundNub.X) * 0.3f, 0));
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddAssert("Adjusted lower bound is correct", () => shearedRangeSlider.LowerBound.Value, () => Is.EqualTo(3.0).Within(0.11f));
|
|
AddAssert("Adjusted upper bound is correct", () => shearedRangeSlider.UpperBound.Value, () => Is.EqualTo(7.5).Within(0.11f));
|
|
|
|
AddStep("click 0%", () =>
|
|
{
|
|
InputManager.MoveMouseTo(lowerBoundNub);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddAssert("Adjusted lower bound is correct", () => shearedRangeSlider.LowerBound.Value, () => Is.EqualTo(0).Within(0.11f));
|
|
AddAssert("Adjusted upper bound is correct", () => shearedRangeSlider.UpperBound.Value, () => Is.EqualTo(7.5).Within(0.11f));
|
|
}
|
|
}
|
|
}
|