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mirror of https://github.com/ppy/osu.git synced 2025-01-28 07:23:14 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Difficulty
2021-11-15 16:06:50 +09:00
..
Preprocessing Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Skills changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
CatchDifficultyAttributes.cs Add to/from database mapping functions to difficulty attributes 2021-11-15 16:06:50 +09:00
CatchDifficultyCalculator.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
CatchPerformanceCalculator.cs Replace calls to obsoleted GetOrDefault() extension 2021-07-18 21:52:16 +02:00