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90 lines
3.7 KiB
C#
90 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class AudioSettingsStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.AudioSettings";
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/// <summary>
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/// "Audio"
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/// </summary>
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public static LocalisableString AudioSectionHeader => new TranslatableString(getKey(@"audio_section_header"), @"Audio");
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/// <summary>
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/// "Devices"
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/// </summary>
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public static LocalisableString AudioDevicesHeader => new TranslatableString(getKey(@"audio_devices_header"), @"Devices");
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/// <summary>
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/// "Volume"
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/// </summary>
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public static LocalisableString VolumeHeader => new TranslatableString(getKey(@"volume_header"), @"Volume");
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/// <summary>
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/// "Output device"
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/// </summary>
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public static LocalisableString OutputDevice => new TranslatableString(getKey(@"output_device"), @"Output device");
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/// <summary>
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/// "Hitsound stereo separation"
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/// </summary>
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public static LocalisableString PositionalLevel => new TranslatableString(getKey(@"positional_hitsound_audio_level"), @"Hitsound stereo separation");
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/// <summary>
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/// "Master"
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/// </summary>
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public static LocalisableString MasterVolume => new TranslatableString(getKey(@"master_volume"), @"Master");
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/// <summary>
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/// "Master (window inactive)"
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/// </summary>
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public static LocalisableString MasterVolumeInactive => new TranslatableString(getKey(@"master_volume_inactive"), @"Master (window inactive)");
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/// <summary>
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/// "Effect"
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/// </summary>
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public static LocalisableString EffectVolume => new TranslatableString(getKey(@"effect_volume"), @"Effect");
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/// <summary>
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/// "Music"
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/// </summary>
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public static LocalisableString MusicVolume => new TranslatableString(getKey(@"music_volume"), @"Music");
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/// <summary>
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/// "Offset Adjustment"
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/// </summary>
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public static LocalisableString OffsetHeader => new TranslatableString(getKey(@"offset_header"), @"Offset Adjustment");
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/// <summary>
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/// "Audio offset"
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/// </summary>
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public static LocalisableString AudioOffset => new TranslatableString(getKey(@"audio_offset"), @"Audio offset");
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/// <summary>
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/// "Play a few beatmaps to receive a suggested offset!"
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/// </summary>
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public static LocalisableString SuggestedOffsetNote => new TranslatableString(getKey(@"suggested_offset_note"), @"Play a few beatmaps to receive a suggested offset!");
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/// <summary>
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/// "Based on the last {0} play(s), the suggested offset is {1} ms."
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/// </summary>
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public static LocalisableString SuggestedOffsetValueReceived(int plays, LocalisableString value) => new TranslatableString(getKey(@"suggested_offset_value_received"), @"Based on the last {0} play(s), the suggested offset is {1} ms.", plays, value);
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/// <summary>
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/// "Apply suggested offset"
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/// </summary>
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public static LocalisableString ApplySuggestedOffset => new TranslatableString(getKey(@"apply_suggested_offset"), @"Apply suggested offset");
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/// <summary>
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/// "Offset wizard"
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/// </summary>
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public static LocalisableString OffsetWizard => new TranslatableString(getKey(@"offset_wizard"), @"Offset wizard");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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