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Use more proper method of formatting
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@ -72,7 +72,7 @@ namespace osu.Game.Localisation
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/// <summary>
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/// "Based on the last {0} play(s), the suggested offset is {1} ms."
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/// </summary>
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public static LocalisableString SuggestedOffsetValueReceived(int plays, string value) => new TranslatableString(getKey(@"suggested_offset_value_received"), @"Based on the last {0} play(s), the suggested offset is {1} ms.", plays, value);
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public static LocalisableString SuggestedOffsetValueReceived(int plays, LocalisableString value) => new TranslatableString(getKey(@"suggested_offset_value_received"), @"Based on the last {0} play(s), the suggested offset is {1} ms.", plays, value);
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/// <summary>
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/// "Apply suggested offset"
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@ -8,6 +8,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -156,7 +157,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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hintText.Text = SuggestedOffset.Value == null
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? AudioSettingsStrings.SuggestedOffsetNote
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: AudioSettingsStrings.SuggestedOffsetValueReceived(averageHitErrorHistory.Count, $"{SuggestedOffset.Value:N0}");
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: AudioSettingsStrings.SuggestedOffsetValueReceived(averageHitErrorHistory.Count, SuggestedOffset.Value.ToLocalisableString(@"N0"));
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applySuggestion.Enabled.Value = SuggestedOffset.Value != null;
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}
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