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Noticed that they could still stack up on maps with hitcircles at the same point in time (centipede). |
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.. | ||
HitErrorMeters | ||
ComboCounter.cs | ||
ComboResultCounter.cs | ||
HealthDisplay.cs | ||
HitErrorDisplay.cs | ||
HoldForMenuButton.cs | ||
ModDisplay.cs | ||
PlayerSettingsOverlay.cs | ||
StandardComboCounter.cs | ||
StandardHealthDisplay.cs |