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osu-lazer/osu.Game/Screens/Edit/Timing
Dean Herbert 0d03084cdc Move control point display to the base timeline class
We want them to display on all screens with a timeline as they are quite
useful in all cases.
2020-10-01 18:16:12 +09:00
..
ControlPointSettings.cs Add the ability to add new ControlPoint types to existing groups 2019-10-27 15:19:36 +09:00
ControlPointTable.cs Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
DifficultySection.cs Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
EffectSection.cs Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
RowAttribute.cs Ensure tooltips of RowAttributes are up-to-date 2019-10-28 16:20:54 +09:00
SampleSection.cs Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
Section.cs Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
TimingScreen.cs Move control point display to the base timeline class 2020-10-01 18:16:12 +09:00
TimingSection.cs Fix default value of bpm being too high 2020-09-30 18:08:55 +09:00