mirror of
https://github.com/ppy/osu.git
synced 2024-11-09 09:37:42 +08:00
125 lines
4.6 KiB
C#
125 lines
4.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Game.Graphics;
|
|
using OpenTK;
|
|
using OpenTK.Graphics;
|
|
using OpenTK.Input;
|
|
|
|
namespace osu.Game.Screens.Select.Options
|
|
{
|
|
public class BeatmapOptionsOverlay : FocusedOverlayContainer
|
|
{
|
|
private const float transition_duration = 500;
|
|
private const float x_position = 0.2f;
|
|
private const float x_movement = 0.8f;
|
|
|
|
private const float height = 100;
|
|
|
|
private readonly Box holder;
|
|
private readonly FillFlowContainer<BeatmapOptionsButton> buttonsContainer;
|
|
|
|
protected override void PopIn()
|
|
{
|
|
base.PopIn();
|
|
|
|
FadeIn(transition_duration, EasingTypes.OutQuint);
|
|
|
|
if (buttonsContainer.Position.X == 1 || Alpha == 0)
|
|
buttonsContainer.MoveToX(x_position - x_movement);
|
|
|
|
holder.ScaleTo(new Vector2(1, 1), transition_duration / 2, EasingTypes.OutQuint);
|
|
|
|
buttonsContainer.MoveToX(x_position, transition_duration, EasingTypes.OutQuint);
|
|
buttonsContainer.TransformSpacingTo(Vector2.Zero, transition_duration, EasingTypes.OutQuint);
|
|
}
|
|
|
|
protected override void PopOut()
|
|
{
|
|
base.PopOut();
|
|
|
|
holder.ScaleTo(new Vector2(1, 0), transition_duration / 2, EasingTypes.InSine);
|
|
|
|
buttonsContainer.MoveToX(x_position + x_movement, transition_duration, EasingTypes.InSine);
|
|
buttonsContainer.TransformSpacingTo(new Vector2(200f, 0f), transition_duration, EasingTypes.InSine);
|
|
|
|
FadeOut(transition_duration, EasingTypes.InQuint);
|
|
}
|
|
|
|
public BeatmapOptionsOverlay()
|
|
{
|
|
AutoSizeAxes = Axes.Y;
|
|
RelativeSizeAxes = Axes.X;
|
|
Anchor = Anchor.BottomLeft;
|
|
Origin = Anchor.BottomLeft;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
holder = new Box
|
|
{
|
|
Origin = Anchor.BottomLeft,
|
|
Anchor = Anchor.BottomLeft,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Height = 0.5f,
|
|
Scale = new Vector2(1, 0),
|
|
Colour = Color4.Black.Opacity(0.5f),
|
|
},
|
|
buttonsContainer = new ButtonFlow
|
|
{
|
|
Height = height,
|
|
RelativePositionAxes = Axes.X,
|
|
AutoSizeAxes = Axes.X,
|
|
Origin = Anchor.BottomLeft,
|
|
Anchor = Anchor.BottomLeft,
|
|
},
|
|
};
|
|
}
|
|
|
|
/// <param name="firstLine">Text in the first line.</param>
|
|
/// <param name="secondLine">Text in the second line.</param>
|
|
/// <param name="colour">Colour of the button.</param>
|
|
/// <param name="icon">Icon of the button.</param>
|
|
/// <param name="hotkey">Hotkey of the button.</param>
|
|
/// <param name="action">Action the button does.</param>
|
|
/// <param name="depth">
|
|
/// <para>Lower depth to be put on the left, and higher to be put on the right.</para>
|
|
/// <para>Notice this is different to <see cref="Footer"/>!</para>
|
|
/// </param>
|
|
public void AddButton(string firstLine, string secondLine, FontAwesome icon, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
|
|
{
|
|
buttonsContainer.Add(new BeatmapOptionsButton
|
|
{
|
|
FirstLineText = firstLine,
|
|
SecondLineText = secondLine,
|
|
Icon = icon,
|
|
ButtonColour = colour,
|
|
Depth = depth,
|
|
Action = () =>
|
|
{
|
|
Hide();
|
|
action?.Invoke();
|
|
},
|
|
HotKey = hotkey
|
|
});
|
|
}
|
|
|
|
private class ButtonFlow : FillFlowContainer<BeatmapOptionsButton>
|
|
{
|
|
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
|
|
protected override IEnumerable<BeatmapOptionsButton> FlowingChildren => base.FlowingChildren.Reverse();
|
|
|
|
public ButtonFlow()
|
|
{
|
|
Direction = FillDirection.Horizontal;
|
|
}
|
|
}
|
|
}
|
|
}
|