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osu-lazer/osu.Game/Overlays/Mods/AssistedSection.cs
2017-02-16 16:05:03 -04:00

69 lines
1.9 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Modes;
using osu.Game.Overlays.Mods;
namespace osu.Game
{
public class AssistedSection : ModSection
{
public ModButton RelaxButton => Buttons[0];
public ModButton AutopilotButton => Buttons[1];
public ModButton TargetPracticeButton => Buttons[2];
public ModButton SpunOutButton => Buttons[3];
public ModButton AutoplayCinemaButton => Buttons[4];
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Blue;
}
public AssistedSection()
{
Header = @"Assisted";
Buttons = new ModButton[]
{
new ModButton
{
Mods = new Mod[]
{
new ModRelax(),
},
},
new ModButton
{
Mods = new Mod[]
{
new ModRelax2(),
},
},
new ModButton
{
Mods = new Mod[]
{
new ModTarget(),
},
},
new ModButton
{
Mods = new Mod[]
{
new ModSpunOut(),
},
},
new ModButton
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
}
}
}