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mirror of https://github.com/ppy/osu.git synced 2024-12-15 10:33:01 +08:00
osu-lazer/osu.Game.Rulesets.Catch
2018-10-16 10:27:18 +09:00
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Beatmaps Fix HitObjects being out of order because of nested objects 2018-09-13 17:15:46 +02:00
Difficulty Apply review feedback 2018-07-17 16:33:08 +09:00
Judgements Make Rulesets.Catch use the new judgement result structure 2018-08-02 20:37:07 +09:00
MathUtils Make FastRandom public 2018-05-25 18:57:59 +09:00
Mods Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
Objects Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
Properties Normalize all the line endings 2018-04-13 18:26:38 +09:00
Replays Update framework 2018-07-21 16:21:53 +09:00
Resources/Testing/Beatmaps Oops fix incorrectly changed file 2018-06-14 21:38:08 +09:00
Scoring Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
UI Merge branch 'master' into fix-catch-scale 2018-10-12 20:56:37 +09:00
CatchInputManager.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
CatchRuleset.cs Split out Special mods into Automation and Conversion 2018-07-31 18:00:42 +09:00
osu.Game.Rulesets.Catch.csproj Tidy up csproj further 2018-03-28 15:19:56 +09:00