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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00
osu-lazer/osu.Game
2021-04-11 13:18:25 -04:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Merge branch 'master' into add-slider-whistle 2021-04-09 17:11:48 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
Database Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
Extensions Merge branch 'master' into fix-leave-room-race-2 2021-01-30 13:41:04 +01:00
Graphics Merge pull request #12353 from nekodex/songselect-hoversamples 2021-04-10 01:45:47 +09:00
Input Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
IO Add back the default json converter locally to ensure it's actually used 2021-03-19 20:07:13 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Add flag value to database 2020-10-20 00:46:08 +02:00
Online Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
Overlays Remove obsolete code 2021-04-09 13:56:58 +09:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge pull request #11688 from Syriiin/diffcalc/dynamic-history 2021-04-10 01:25:07 +09:00
Scoring Add TODO marking incorrect EF core data type 2021-03-25 17:50:21 +09:00
Screens Merge branch 'master' into master 2021-04-11 10:19:16 +03:00
Skinning Fix incorrect default font overlap for score and combo 2021-03-26 10:35:46 +03:00
Storyboards Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
Tests Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Fix accuracy displaying incorrectly in online contexts 2021-03-30 22:42:32 +09:00
Utils Make power status properties abstract 2021-04-11 13:18:25 -04:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Merge branch 'master' into master 2021-04-11 10:19:16 +03:00
OsuGame.cs Cache power status at base instead 2021-04-11 13:18:25 -04:00
OsuGameBase.cs Cache power status at base instead 2021-04-11 13:18:25 -04:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00