mirror of
https://github.com/ppy/osu.git
synced 2024-11-09 04:57:41 +08:00
48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osuTK;
|
|
|
|
#nullable enable
|
|
|
|
namespace osu.Game.Rulesets.Objects
|
|
{
|
|
public static class SliderPathExtensions
|
|
{
|
|
/// <summary>
|
|
/// Reverse the direction of this path.
|
|
/// </summary>
|
|
/// <param name="sliderPath">The <see cref="SliderPath"/>.</param>
|
|
/// <param name="positionalOffset">The positional offset of the resulting path. It should be added to the start position of this path.</param>
|
|
public static void Reverse(this SliderPath sliderPath, out Vector2 positionalOffset)
|
|
{
|
|
var points = sliderPath.ControlPoints.ToArray();
|
|
positionalOffset = points.Last().Position.Value;
|
|
|
|
sliderPath.ControlPoints.Clear();
|
|
|
|
PathType? lastType = null;
|
|
|
|
for (var i = 0; i < points.Length; i++)
|
|
{
|
|
var p = points[i];
|
|
p.Position.Value -= positionalOffset;
|
|
|
|
// propagate types forwards to last null type
|
|
if (i == points.Length - 1)
|
|
p.Type.Value = lastType;
|
|
else if (p.Type.Value != null)
|
|
{
|
|
var newType = p.Type.Value;
|
|
p.Type.Value = lastType;
|
|
lastType = newType;
|
|
}
|
|
|
|
sliderPath.ControlPoints.Insert(0, p);
|
|
}
|
|
}
|
|
}
|
|
}
|