1
0
mirror of https://github.com/ppy/osu.git synced 2024-05-14 22:40:33 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs
2024-02-16 20:24:02 +03:00

20 lines
825 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
namespace osu.Game.Rulesets.Osu.Objects
{
public class SliderHeadCircle : HitCircle
{
/// <summary>
/// If <see langword="false"/>, treat this <see cref="SliderHeadCircle"/> as a normal <see cref="HitCircle"/> for judgement purposes.
/// If <see langword="true"/>, this <see cref="SliderHeadCircle"/> will be judged as a <see cref="SliderTick"/> instead.
/// </summary>
public bool ClassicSliderBehaviour;
public override Judgement CreateJudgement() => ClassicSliderBehaviour ? new SliderTickJudgement() : base.CreateJudgement();
}
}