1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 22:07:28 +08:00
osu-lazer/osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs
2023-11-29 19:05:31 +09:00

125 lines
4.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneAccuracyCircle : OsuTestScene
{
[Test]
public void TestOsuRank()
{
addCircleStep(createScore(0, new OsuRuleset()));
addCircleStep(createScore(0.5, new OsuRuleset()));
addCircleStep(createScore(0.699, new OsuRuleset()));
addCircleStep(createScore(0.7, new OsuRuleset()));
addCircleStep(createScore(0.75, new OsuRuleset()));
addCircleStep(createScore(0.799, new OsuRuleset()));
addCircleStep(createScore(0.8, new OsuRuleset()));
addCircleStep(createScore(0.85, new OsuRuleset()));
addCircleStep(createScore(0.899, new OsuRuleset()));
addCircleStep(createScore(0.9, new OsuRuleset()));
addCircleStep(createScore(0.925, new OsuRuleset()));
addCircleStep(createScore(0.9499, new OsuRuleset()));
addCircleStep(createScore(0.95, new OsuRuleset()));
addCircleStep(createScore(0.975, new OsuRuleset()));
addCircleStep(createScore(0.99, new OsuRuleset()));
addCircleStep(createScore(1, new OsuRuleset()));
}
[Test]
public void TestCatchRank()
{
addCircleStep(createScore(0, new CatchRuleset()));
addCircleStep(createScore(0.5, new CatchRuleset()));
addCircleStep(createScore(0.8499, new CatchRuleset()));
addCircleStep(createScore(0.85, new CatchRuleset()));
addCircleStep(createScore(0.875, new CatchRuleset()));
addCircleStep(createScore(0.899, new CatchRuleset()));
addCircleStep(createScore(0.9, new CatchRuleset()));
addCircleStep(createScore(0.925, new CatchRuleset()));
addCircleStep(createScore(0.9399, new CatchRuleset()));
addCircleStep(createScore(0.94, new CatchRuleset()));
addCircleStep(createScore(0.9675, new CatchRuleset()));
addCircleStep(createScore(0.9799, new CatchRuleset()));
addCircleStep(createScore(0.98, new CatchRuleset()));
addCircleStep(createScore(0.99, new CatchRuleset()));
addCircleStep(createScore(1, new CatchRuleset()));
}
private void addCircleStep(ScoreInfo score) => AddStep($"add panel ({score.DisplayAccuracy})", () =>
{
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 700),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#555"), Color4Extensions.FromHex("#333"))
}
}
},
new AccuracyCircle(score, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(230)
}
};
});
private ScoreInfo createScore(double accuracy, Ruleset ruleset)
{
var scoreProcessor = ruleset.CreateScoreProcessor();
return new ScoreInfo
{
User = new APIUser
{
Id = 2,
Username = "peppy",
},
BeatmapInfo = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
Ruleset = ruleset.RulesetInfo,
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
TotalScore = 2845370,
Accuracy = accuracy,
MaxCombo = 999,
Rank = scoreProcessor.RankFromAccuracy(accuracy),
Date = DateTimeOffset.Now,
Statistics =
{
{ HitResult.Miss, 1 },
{ HitResult.Meh, 50 },
{ HitResult.Good, 100 },
{ HitResult.Great, 300 },
}
};
}
}
}