1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 11:22:57 +08:00
osu-lazer/osu.Game/Rulesets/Edit/Checks
Naxess 049e42fa85 Move snapping responsibility to IBeatmap
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.

This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.

Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
..
Components Add the playable beatmap as check argument 2021-04-20 01:31:51 +02:00
CheckAudioPresence.cs Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
CheckAudioQuality.cs Fix category of audio quality check 2021-04-20 02:13:26 +02:00
CheckBackgroundPresence.cs Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
CheckBackgroundQuality.cs Show 2 decimals for background filesize 2021-04-20 01:34:05 +02:00
CheckFilePresence.cs Use the playable beatmap for file presence checks 2021-04-20 01:33:19 +02:00
CheckUnsnaps.cs Move snapping responsibility to IBeatmap 2021-04-26 05:07:24 +02:00