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Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885. |
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Avatar.cs | ||
Badge.cs | ||
Country.cs | ||
Medal.cs | ||
Team.cs | ||
UpdateableAvatar.cs | ||
User.cs | ||
UserCoverBackground.cs | ||
UserPanel.cs | ||
UserStatistics.cs | ||
UserStatus.cs |