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osu-lazer/osu.Game/Overlays/Options/Input/MouseOptions.cs
2016-12-07 09:42:37 -05:00

65 lines
2.4 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Input
{
public class MouseOptions : OptionsSubsection
{
protected override string Header => "Mouse";
private CheckBoxOption rawInput, mapRawInput, disableWheel, disableButtons, enableRipples;
public MouseOptions()
{
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SpriteText { Text = "Sensitivity: TODO slider" },
new SliderOption<double>
{
LabelText = "Sensitivity",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.MouseSpeed),
},
rawInput = new CheckBoxOption
{
LabelText = "Raw input",
Bindable = config.GetBindable<bool>(OsuConfig.RawInput)
},
mapRawInput = new CheckBoxOption
{
LabelText = "Map absolute raw input to the osu! window",
Bindable = config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow)
},
new SpriteText { Text = "Confine mouse cursor: TODO dropdown" },
disableWheel = new CheckBoxOption
{
LabelText = "Disable mouse wheel in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableWheel)
},
disableButtons = new CheckBoxOption
{
LabelText = "Disable mouse buttons in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableButtons)
},
enableRipples = new CheckBoxOption
{
LabelText = "Cursor ripples",
Bindable = config.GetBindable<bool>(OsuConfig.CursorRipple)
},
};
}
}
}