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mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:07:29 +08:00
osu-lazer/osu.Game
Dean Herbert 02a04afb29 Ensure notification posts are always scheduled to local thread
Posts can be triggered by Logger.Log events which are not guaranteed to be on the update thread.
2017-07-28 15:03:53 +09:00
..
Audio Simplify constructor of SampleInfoList. 2017-05-08 19:30:55 +08:00
Beatmaps Use SHA2 for hashing 2017-07-27 17:40:08 +09:00
Configuration More Clean UP 2017-06-07 20:07:18 +08:00
Database *Database -> *Store 2017-07-27 16:56:41 +09:00
Graphics Allow OsuColour.FromHex to support prefix #. 2017-07-27 18:03:35 +09:00
Input/Handlers Update framework 2017-05-11 21:25:43 +09:00
IO Merge remote-tracking branch 'upstream/master' into database-tidy 2017-07-27 17:41:29 +09:00
IPC *Database -> *Store 2017-07-27 16:56:41 +09:00
Online Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
Overlays Ensure notification posts are always scheduled to local thread 2017-07-28 15:03:53 +09:00
Properties Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Rulesets *Database -> *Store 2017-07-27 16:56:41 +09:00
Screens Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
Users Less verbose DrawableFlag constructor. 2017-07-24 09:25:49 +02:00
osu.Game.csproj Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
OsuGame.cs Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
OsuGameBase.cs *Database -> *Store 2017-07-27 16:56:41 +09:00
packages.config Update nuget packages 2017-06-13 11:50:46 +09:00