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ArgonBarLine.cs
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Apply same changes to "argon" osu!taiko barline design that were applied to osu!mania
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2023-10-25 14:20:43 +09:00 |
ArgonCentreCirclePiece.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ArgonCirclePiece.cs
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Rename variables to give more context
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2023-06-12 14:18:26 +09:00 |
ArgonDrumSamplePlayer.cs
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Move flourish playback to own trigger source
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2023-07-07 14:46:36 +09:00 |
ArgonDrumSampleTriggerSource.cs
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Move flourish playback to own trigger source
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2023-07-07 14:46:36 +09:00 |
ArgonElongatedCirclePiece.cs
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Bypass Parent nullability checks for now
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2023-10-17 17:48:45 +09:00 |
ArgonFlourishTriggerSource.cs
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Fix flourish sample not playing if strong hits are hit early
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2023-07-08 19:22:32 +02:00 |
ArgonHitExplosion.cs
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Colour argon osu!taiko explosions based on the object hit
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2023-06-06 15:49:03 +09:00 |
ArgonHitTarget.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ArgonInputDrum.cs
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Colour argon osu!taiko explosions based on the object hit
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2023-06-06 15:49:03 +09:00 |
ArgonJudgementPiece.cs
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Move judgement text creation to base class and tidy things up
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2022-12-24 12:22:36 +08:00 |
ArgonPlayfieldBackgroundLeft.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ArgonPlayfieldBackgroundRight.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ArgonRimCirclePiece.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ArgonSwellCirclePiece.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ArgonTickPiece.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
RingPiece.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TaikoArgonSkinTransformer.cs
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Move combo counter to ruleset-specific HUD components target
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2023-12-30 03:47:52 +03:00 |
VolumeAwareHitSampleInfo.cs
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Move VolumeAwareHitSampleInfo to own file
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2023-07-07 14:45:33 +09:00 |