1
0
mirror of https://github.com/ppy/osu.git synced 2024-05-14 09:41:14 +08:00
osu-lazer/osu.Game/Tests
Dean Herbert fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
..
Beatmaps Preserve storyboard events when saving a beatmap in the editor 2024-04-30 00:01:56 +08:00
Gameplay Automated #nullable processing 2022-06-17 16:37:17 +09:00
Rulesets Mark CreateConfig() return type as nullable because it's not required all ruleset to implement. 2022-07-10 10:15:27 +08:00
Visual Add flag to allow backwards seeks in tests 2024-02-29 23:05:28 +08:00
CleanRunHeadlessGameHost.cs Update IPC usages 2024-01-18 19:45:36 +09:00
FlakyTestAttribute.cs Fix flaky tests not running at all with environment variable set 2022-07-07 04:24:10 +03:00
OsuTestBrowser.cs Remove test scene background stack and use new ChangeBackgroundColour method 2023-10-12 14:08:31 +09:00
PollingChatClient.cs Decouple notifications websocket handling from chat operations 2024-01-25 14:47:29 +01:00
TestChatClientConnector.cs Rename PollingChatClientConnector to better describe usage 2024-01-29 16:56:28 +09:00
VisualTestRunner.cs Update IPC usages 2024-01-18 19:45:36 +09:00