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Dean Herbert a996261304 Update lots of packages (#36996)
It's been a while.

Notes:

- `SharpCompress` usages changed a bit. Manually adjusted these, mostly
just renames or adjusted parameters.
- nUnit 3 -> 4 migrated using
https://gist.github.com/peppy/07994386d793a117350cb5f24b156585. there's
a mode in this script to update to the newer `Assert.That` syntax but it
requires fixes and couldn't really be bothered.
- DeepEqual nuked as the only usage was on a disabled test. The reason
it's disabled has been merged upstream, but it's failing for other
(realm) reasons which I don't think is worthwhile to investigate for
now.
- This bumps Moq. I think the author is back in a sensible headspace and
the new version has the stupid shit removed, so probably okay? Nice to
be on a level playing field with packages for once in a long time.
- Automapper is silly, but we've discussed this elsewhere.
- `TestRealmKeyBindingStore` failures are a wildcard, but fixed by using
a more standardised testing method. Dunno why, don't care.

---------

Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
a996261304 · 2026-03-17 03:58:02 +09:00
History
..
2026-03-17 03:58:02 +09:00
2021-04-05 12:22:38 +09:00
2023-10-29 21:25:15 +08:00

Templates

Templates for use when creating osu! dependent projects. Create a fully-testable (and ready for git) custom ruleset in just two lines.

Usage

# install (or update) templates package.
# this only needs to be done once
dotnet new install ppy.osu.Game.Templates

# create an empty freeform ruleset
dotnet new ruleset -n MyCoolRuleset
# create an empty scrolling ruleset (which provides the basics for a scrolling ←↑→↓ ruleset)
dotnet new ruleset-scrolling -n MyCoolRuleset

# ..or start with a working sample freeform game
dotnet new ruleset-example -n MyCoolWorkingRuleset
# ..or a working sample scrolling game
dotnet new ruleset-scrolling-example -n MyCoolWorkingRuleset