OliBomby
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e3b4483872
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Refactor PlacementBlueprint to not be hitobject specific
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2024-09-24 20:31:00 +02:00 |
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Dean Herbert
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d12845d7b1
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Remove no-longer-necessary ReceivePositionalInputAt overide in CatchPlacementBlueprint
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2023-07-12 17:39:54 +09:00 |
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ekrctb
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a75fc5108a
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Remove #nullable disable from Catch.Edit namespace
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2023-01-15 17:29:32 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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ekrctb
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7d76fcf2b6
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Fix hit object placement not receiving input when outside playfield
The input area is vertical infinite, but horizontally restricted to the playfield due to `CatchPlayfield`'s `ReceivePositionalInputAt` override.
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2021-07-07 16:18:21 +09:00 |
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ekrctb
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4d7a877795
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Add basic fruit placement tool
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2021-06-22 17:20:13 +09:00 |
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