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Commit Graph

12 Commits

Author SHA1 Message Date
Bartłomiej Dach
c0e68df20f
Fix InverseDifficultyRange() not working correctly in both directions 2023-12-14 20:41:12 +01:00
Bartłomiej Dach
24e31f7d91
Implement inverse of IBeatmapDifficultyInfo.DifficultyRange() 2023-12-14 20:41:12 +01:00
Dan Balasescu
0171078052
Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
Dan Balasescu
767d5c8018
Add object counts to IBeatmapDifficultyInfo 2023-12-09 22:31:51 +09:00
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions and stop applying rounding allowance to catch
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Dean Herbert
040d0970f2
Use DifficultyRange helper method in one more place 2023-10-18 23:54:18 +09:00
Dean Herbert
3a5490892c
Centralise and repair circle size calculations game-wide 2023-10-18 19:50:42 +09:00
Dean Herbert
944da06c10 Rename slider multiplier variable back for now 2023-05-09 16:58:19 +09:00
Dean Herbert
f7d44c3013 Rename SliderMultiplier to BaseSliderVelocity 2023-05-08 13:13:09 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
8595eb2d11 Switch BeatmapDifficulty usages to use interface type 2021-10-01 16:55:50 +09:00
Dean Herbert
619dfe0690 Add new interface base types for models 2021-10-01 16:55:47 +09:00