Andrey Zavadskiy
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3487dfe236
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Removed unused variables and parameters
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2017-02-27 17:32:32 +03:00 |
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Thomas Müller
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1585ae842a
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Update framework
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2017-02-26 11:22:58 +09:00 |
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Dean Herbert
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c5552dfb27
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Merge remote-tracking branch 'upstream/master' into remove-usings
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2017-02-24 11:29:34 +09:00 |
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Thomas Müller
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2689de0c0c
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Update framework and add "Async" suffix to asynchronous methods
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2017-02-23 22:32:10 +01:00 |
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Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
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Dean Herbert
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6701cd9016
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Merge branch 'master' into general-fixes
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2017-02-23 17:04:53 +09:00 |
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Dean Herbert
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da2bfe6d3c
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Framework updates.
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2017-02-23 16:42:12 +09:00 |
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Dean Herbert
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aef0eb49a1
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Add loading screen.
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2017-02-22 21:53:59 +09:00 |
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Dean Herbert
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e6ef9f67aa
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GameMode -> Screen.
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2017-02-17 19:23:58 +09:00 |
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Dean Herbert
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f207da6041
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Add/update license headers.
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2017-02-14 18:17:35 +09:00 |
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Dean Herbert
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37e75e9a54
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Add null check when loading beatmap background.
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2017-02-12 16:13:44 +09:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Drew DeVault
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0a81fdbd10
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Update null background handling
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2017-01-30 09:44:02 -05:00 |
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Drew DeVault
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7559fc593a
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Use default background on empty song select screen
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2017-01-17 16:43:53 -05:00 |
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Thomas Müller
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b12b82fdd3
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Fix depth values.
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2016-11-29 20:50:12 +01:00 |
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Tom94
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718f2b13a8
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Do not change depth value of drawables currently contained within a container.
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2016-11-24 13:23:05 +09:00 |
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Dean Herbert
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611619fd9c
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Fix some namespaces.
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2016-11-23 12:00:17 +09:00 |
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Dean Herbert
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a3234a5269
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Avoid synchronous queries in BackgroundModeBeatmap.
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2016-11-22 21:22:12 +09:00 |
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Thomas Müller
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0fdd505807
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Add wedged background overlay to song select.
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2016-11-20 10:02:20 +01:00 |
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Thomas Müller
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f8788bb24b
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Update the background according to the currently selected beatmap and blur it within song select.
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2016-11-19 17:39:43 +01:00 |
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Dean Herbert
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0f4538f69f
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Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
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