Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f47ac35522
Add click to avatar
2018-12-22 14:23:53 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Paul Teng
ae79c3832e
Add base. for safety
2018-10-09 11:05:15 -04:00
Paul Teng
ca9cbf1aea
Fix rulsets being completed unselectable
2018-10-06 07:51:56 -04:00
Paul Teng
8b27741cb0
Do not propagate positional input to subtree
2018-10-05 11:37:44 -04:00
Paul Teng
8264dd49de
Update bindable only if enabled
2018-10-05 07:13:18 -04:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Dean Herbert
da3eb18784
Fix the toolbar being visible during startup causing a weird offset
2018-09-05 10:46:19 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
dbc538abbe
Use Enum.HasFlag
...
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dean Herbert
974c4f5185
ToolbarMode* -> ToolbarRuleset*
2018-07-10 01:20:21 +09:00
Dean Herbert
4bcc05a7fc
Remove null checks on ruleset
...
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
4dd12cedad
Fix review issues
2018-06-26 17:01:40 +09:00
Dean Herbert
b0a1b25983
Privatise game ruleset and access via DI
...
Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Aergwyn
aaaa8a3b7c
match Bindable names
2018-06-06 09:55:16 +02:00
Dean Herbert
d1fd09ed47
Rename variables
2018-06-06 15:49:27 +09:00
Aergwyn
707af02097
apply feedback
...
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Aergwyn
2b3a630270
add OverlayActivation enum
...
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
Dean Herbert
42519e3723
Rewrite code for clarity
...
This also uses the AvailableRulesets list rather than private IDs
2018-05-21 14:49:26 +09:00
ocboogie
ebd9d1a037
Resolve linting issues in ToolbarModeSelector.cs
2018-05-13 19:43:26 -07:00
ocboogie
327c7432be
Use OnKeyDown instead of a IKeyBindingHandler
2018-05-13 19:33:52 -07:00
ocboogie
26f06a9ae1
Resolve linting issues in ToolbarModeSelector.cs
2018-05-12 17:25:15 -07:00
ocboogie
8a5bd27c20
Add global key bindings for changing current ruleset
2018-05-12 16:30:29 -07:00
TocoToucan
ca574f2345
Disable RulesetToggleButton whenever the ruleset can't be changed
2018-04-29 18:36:19 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
c29f7a4333
Merge remote-tracking branch 'origin/master' into netstandard
2018-03-24 14:49:46 +09:00
vperus
ba44813c00
Fixed exit from game save username instead of email. Resolve #2156
2018-03-13 12:10:47 +02:00
smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
Aergwyn
205d3ed896
fix settings not getting injected
2018-01-23 19:42:21 +01:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
Dean Herbert
33dbd1b1a7
Remove search button on toolbar
2017-12-31 03:47:50 +09:00
smoogipoo
7a793eaded
Merge master into netstandard
2017-12-27 20:48:53 +09:00
Dean Herbert
24d8d357d0
Only bounce and flash notification count when increasing
2017-12-26 15:54:37 +09:00
Dean Herbert
0886107ec9
Connect counter with button display
2017-12-26 01:56:57 +09:00
Dean Herbert
bb33d0211a
Add a count of unread notifications to the toolbar
2017-12-26 01:36:58 +09:00
Dean Herbert
dff082ed94
Make toolbar testable and add the most basic of visual tests
2017-12-26 01:12:46 +09:00
smoogipoo
267bb75458
Merge remote-tracking branch 'Aergwyn/master' into netstandard
2017-11-29 23:45:29 +09:00
Dean Herbert
ac7e373f40
Add hover/click sound effects to more stuff everywhere
2017-11-26 17:21:21 +09:00
smoogipoo
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipoo
d2ab0621f3
Make osu.Game + rulesets compile with netstandard
2017-11-19 13:46:51 +09:00
smoogipoo
f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
Dean Herbert
0e04260b3c
Move ToolbarUserArea initialisation to BDL
2017-10-24 10:08:42 +09:00