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Commit Graph

212 Commits

Author SHA1 Message Date
Bartłomiej Dach
250c7403e8 Fix idle tracker assuming time starts at 0
`IdleTracker` in its construction quietly assumed that the clock it
receives from its parent starts ticking from 0 at the point at which it
is passed down. This is not necessarily the case when headless
executions are involved, which means that the initial state of the
tracker could be computed as idle incorrectly.

Resolve by explicitly reading the clock time at the point of
`LoadComplete()`.
2021-04-17 13:50:00 +02:00
Dan Balasescu
ac8e462d32
Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-15 21:48:58 +09:00
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
Dean Herbert
2c1f20a38f Merge branch 'master' into fix-editor-alt-scroll 2021-04-13 19:36:25 +09:00
ekrctb
38d10755cb Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-13 13:47:22 +09:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Dean Herbert
42604afcdc Add binding for verify mode (and move enum entry to end) 2021-04-12 16:15:27 +09:00
Dean Herbert
14bd5bdc77 Merge branch 'master' into verify-tab 2021-04-12 15:14:37 +09:00
Dean Herbert
995c244cee Remove alt-mousewheel bindings for volume adjustment
With the recent changes to the order of processing key bindings
(`GlobalAction`s are handled first), having the alt-wheel bindings in here causes a
regression as they are handled before `OnScroll` events.

Specifically, this means editor alt-scroll functionality no longer works
with the default bindings.

Removing the bindings fixes this, while also still allowing alt-wheel
adjustment of the volume via `VolumeControlReceptor`:

a2f50af424/osu.Game/Overlays/Volume/VolumeControlReceptor.cs (L21-L26)

In conjunction with the special case in `OsuScrollContainer`:

02d5b1352b/osu.Game/Graphics/Containers/OsuScrollContainer.cs (L103-L105)
2021-04-12 14:00:32 +09:00
ekrctb
d6d8ea5b6b Throw when getting a frame of an empty replay 2021-04-12 11:17:56 +09:00
Dean Herbert
8aff53172d Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
Dean Herbert
08858e6426 Reorder defaults to give non-global areas priority for global actions 2021-04-07 17:42:49 +09:00
Dean Herbert
afc745f999 Merge branch 'master' into rebind-song-select 2021-04-07 17:13:25 +09:00
Dean Herbert
f08b340e81 Add nullability hinting 2021-04-06 16:49:26 +09:00
Dean Herbert
beebdb0734 Clean up implementation 2021-04-05 22:30:51 +09:00
Dean Herbert
05961e98d5 Ensure GlobalActions are handled before anything else game-wide 2021-03-30 19:03:15 +09:00
Dean Herbert
36364a4492 Update framework 2021-03-29 22:17:17 +09:00
Naxess
d58ef5310b Add verify tab
Currently empty, but works.
2021-03-28 17:36:22 +02:00
Dean Herbert
86f66727de Update KeyBinding usages in line with interface changes 2021-01-15 14:57:01 +09:00
Dean Herbert
283c69a68f Update enum name in line with changes 2021-01-06 23:12:56 +09:00
Dean Herbert
32accc8eab Remove "osu!direct" button 2021-01-06 22:56:10 +09:00
Dean Herbert
7c0edb796e Always confine mouse to screen when running fullscreen 2020-12-04 20:49:18 +09:00
Joehu
b8c284b34f Fix one more key binding string not being sentence cased 2020-12-04 00:51:46 -08:00
Ryan Zmuda
e102f2e8fa Moved enum to bottom, change defualt bind to Shift-Tab, Fixed Notification 2020-11-30 21:38:16 -05:00
Ryan Zmuda
3994cf082d add keybind for in game overlay 2020-11-29 20:59:02 -05:00
Dan Balasescu
220657c2cc
Merge branch 'master' into replay-pausing-support 2020-11-27 00:09:40 +09:00
Dean Herbert
1e79cb498b Standardise binding description case to sentence casing 2020-11-26 20:07:16 +09:00
Dean Herbert
3346c06aca Rename variable/text to be more verbose as to toggle purpose 2020-11-26 20:04:44 +09:00
Dean Herbert
72b8eef36e Add ability to pause/resume replay playback 2020-11-24 15:41:56 +09:00
Dean Herbert
8d38d9cc93 Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Dean Herbert
6014751e29 Add the ability for the game OSD to display user bindings
Adds binding display for mouse button toggle / HUD toggle keys.

- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
8928aa6d92 Add key binding to show HUD while held 2020-10-30 14:19:40 +09:00
Shane Woolcock
7fff762dfc Rename IsGameplay 2020-10-07 16:14:49 +10:30
Shane Woolcock
c8c5998af4 Bail if FrameworkSetting.ConfineMouseMode is unavailable 2020-10-07 16:02:35 +10:30
Shane Woolcock
478f2dec96 Maintain the current gameplay state in OsuGame 2020-10-06 22:39:35 +10:30
Shane Woolcock
782fc1d60f Use OsuGame.OverlayActivationMode rather than per-Player 2020-10-06 20:27:35 +10:30
Shane Woolcock
1877312a91 Rename DuringGameplay 2020-10-06 20:27:35 +10:30
Shane Woolcock
5859755886 Use current OverlayActivationMode to determine confine logic 2020-10-05 11:11:46 +10:30
Shane Woolcock
4b6f893408 Merge branch 'master' into confine-during-gameplay
# Conflicts:
#	osu.Game/Configuration/OsuConfigManager.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
260ca31df0 Change default mute key to Ctrl+F4 for now 2020-09-23 12:31:50 +09:00
Dean Herbert
3062fe4411 Add editor key bindings to switch between screens 2020-09-22 15:55:25 +09:00
smoogipoo
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
Joehu
f4f642fbcf Add ability to skip cutscene with forward mouse button 2020-08-17 23:21:44 -07:00
Shane Woolcock
ef3c8fa21f Add tracking component to handle OsuConfineMouseMode 2020-08-16 21:18:15 +09:30
Shane Woolcock
f98e96e45b Add osu!-specific enum for confine mouse mode 2020-08-16 10:52:23 +09:30
Dan Balasescu
b64ddf061e
Remove whitespace 2020-07-14 20:37:21 +09:00
Dean Herbert
064814f70a
Merge branch 'master' into gameplay-pause-via-middle-mouse 2020-07-14 07:39:02 +09:00
Dean Herbert
08696b9bca Allow pausing gameplay via middle mouse button 2020-07-12 23:03:03 +09:00
vntxx
d18609e900 Added notifications keybinding
Implementation of #9502
2020-07-12 12:44:00 +02:00
Dean Herbert
6c8b6f05f8 Fix key bindings switching order at random on consecutive "reset to defaults" 2020-07-08 15:24:26 +09:00