Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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ffb6135a1b
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Rework hitobject blueprints to take in hitobject models
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2021-05-13 19:53:32 +09:00 |
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smoogipoo
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bddaead72e
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Make hitobject pieces able to update dynamically
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2019-09-27 18:45:22 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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56032a4522
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Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
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2018-11-26 11:45:48 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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4cbda97b1e
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Move positional adjustment to SelectionBox
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2018-11-16 17:12:24 +09:00 |
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smoogipoo
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df7515b66f
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Pass all selected hitobjects to the selection blueprints
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2018-11-15 21:01:09 +09:00 |
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smoogipoo
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5d51719572
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Make selection blueprints handle position adjustments
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2018-11-07 16:21:32 +09:00 |
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smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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