Bartłomiej Dach
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69809390d3
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Fix HUD unstable rate counter not including judgements before load complete
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
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2021-11-11 13:36:05 +01:00 |
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Dean Herbert
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51a353e12d
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Rename BeatmapInfo.Version to DifficultyName to match underlying interface
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2021-11-11 17:20:53 +09:00 |
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Dean Herbert
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ebe58cee11
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Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface
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2021-11-11 17:19:46 +09:00 |
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Bartłomiej Dach
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6d30248cef
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Merge branch 'master' into use-class-rename
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2021-11-07 15:41:00 +01:00 |
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Dean Herbert
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0ecf5f201c
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
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Bartłomiej Dach
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6a1c27d67a
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Merge branch 'master' into fix-more-null
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2021-11-06 15:36:15 +01:00 |
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Salman Ahmed
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b723975767
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Replace pragma with add/remove => throw
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2021-11-05 09:10:38 +03:00 |
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Salman Ahmed
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af6ae1cce5
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Remove hacky code with explicit pragma disable
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2021-11-05 03:49:35 +03:00 |
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Dean Herbert
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9c926e5514
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Remove BeatmapSetInfo.OnlineInfo and all usages
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2021-11-04 15:23:04 +09:00 |
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Dean Herbert
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d1e6d1cb98
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Update some other missed incorrect null/empty usages
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2021-11-04 14:50:43 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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smoogipoo
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bc37cb6f43
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
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Dean Herbert
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ec61c3c5ee
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
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Dean Herbert
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46bafb6252
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-09-28 13:53:56 +09:00 |
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Dean Herbert
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91a48084c7
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Update asserts in line with framework changes to PlaybackPosition
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2021-09-07 17:25:03 +09:00 |
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Dean Herbert
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1952ebece9
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Update tests to use more correct control point definitions
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2021-09-06 22:04:51 +09:00 |
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Dean Herbert
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a3d9ab1e2e
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Move approach rate to EffectControlPoint
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2021-09-03 16:58:16 +09:00 |
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Dean Herbert
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071c56e90b
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Update usages of DifficultyPointAt
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2021-09-03 16:58:16 +09:00 |
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Dean Herbert
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ccacf56dd8
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Move to legacy namespace
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2021-08-30 17:14:53 +09:00 |
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Dean Herbert
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7257aae7f2
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Move samples to LegacyControlPointInfo
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2021-08-30 17:14:53 +09:00 |
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Dean Herbert
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5e234fb746
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Add try catch to avoid test failures on windows
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2021-08-20 22:07:13 +09:00 |
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Dean Herbert
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dc44cc0eb3
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Update scenarios to use new TestRunHeadlessGameHost where feasible
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2021-08-18 16:01:56 +09:00 |
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Dean Herbert
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2b9168157d
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Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room
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2021-08-10 16:53:03 +09:00 |
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Dean Herbert
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472c0137ec
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Add new extension for formatting time durations
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2021-07-31 16:45:53 +09:00 |
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Lucas A
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e301a99607
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Fix accuracy format unit tests.
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2021-07-24 12:39:24 +02:00 |
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Dean Herbert
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e507faef29
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Add deep cloning support to Score /ScoreInfo /Replay
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2021-07-19 14:14:28 +09:00 |
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Dean Herbert
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3c028ce05c
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Add IDeepCloneable interface and update existing CreateCopy methods to use it
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2021-07-19 12:54:17 +09:00 |
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Dean Herbert
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887035c12e
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Fix migration target having left over files potentially causing test failures
As seen at
https://github.com/ppy/osu/pull/13831/checks?check_run_id=3025050324.
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2021-07-09 12:21:25 +09:00 |
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Dean Herbert
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cd2916f778
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Fix remaining incorrect filename
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2021-07-05 18:56:59 +09:00 |
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Dean Herbert
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7645da7d37
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Fix incorrect filename
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2021-07-05 18:20:04 +09:00 |
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smoogipoo
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cc877f88e2
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Fix inspection (create a new ruleset every time)
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2021-07-05 10:13:01 +09:00 |
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Derrick Timmermans
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1facdcf483
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Apply changes to tests
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2021-07-04 23:23:24 +02:00 |
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Derrick Timmermans
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6d2ffe3a94
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Add basic tests
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2021-07-04 22:51:35 +02:00 |
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smoogipoo
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92fa99700e
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Merge branch 'master' into rework-multiplayer-test-scenes
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2021-06-29 15:39:59 +09:00 |
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Gagah Pangeran Rosfatiputra
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4df4afe533
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add test for overall difficulty filter query
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2021-06-26 21:02:57 +07:00 |
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smoogipoo
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81a812e216
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Rework MultiplayerTestScene to make use of OnlinePlayTestScene
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2021-06-25 15:00:10 +09:00 |
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Dean Herbert
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acc06ca398
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Merge branch 'master' into realm-key-binding-store
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2021-06-16 02:14:58 +09:00 |
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Bartłomiej Dach
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24c249b17e
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Add test coverage
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2021-06-10 22:40:49 +02:00 |
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Dean Herbert
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9044a20120
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Merge branch 'master' into realm-key-binding-store
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2021-06-10 13:58:08 +09:00 |
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Dean Herbert
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06275a6a7d
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Merge branch 'master' into legacy-skin-default-fallback
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2021-06-04 16:00:30 +09:00 |
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Samuel Cattini-Schultz
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f51413ead9
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Refactor to pass clockrate in constructor rather than deriving from mods
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2021-06-03 16:09:42 +10:00 |
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Dean Herbert
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3ff9f9c89d
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Make FindProvider non-default
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2021-05-31 21:29:47 +09:00 |
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Dean Herbert
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df703b68ec
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Merge branch 'master' into realm-key-binding-store
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2021-05-25 13:41:48 +09:00 |
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Bartłomiej Dach
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e62e473bb2
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Ignore possible null in multiplayer test
A null value will fail the test anyhow.
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2021-05-15 00:09:34 +02:00 |
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smoogipoo
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10a4a5decb
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Merge branch 'master' into multiplayer-spectator-screen
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2021-05-11 17:33:09 +09:00 |
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Bartłomiej Dach
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f7d9fb094e
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Reword & clarify comments
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2021-05-04 22:59:10 +02:00 |
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Bartłomiej Dach
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9734758237
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Simplify test case further
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2021-05-04 22:48:57 +02:00 |
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Salman Ahmed
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45c0b74151
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Use LINQ select for data assigning for simplicity
To avoid having to read through all of frames and ensure nothing is failing there
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2021-05-04 23:41:50 +03:00 |
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Salman Ahmed
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4ceb9b1562
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Avoid randomizing and overestimating logic with simple hardcoding
Not sure what was in my mind while I was pushing that..
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2021-05-04 23:36:50 +03:00 |
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Salman Ahmed
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e00af3e71d
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Add test coverage
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2021-05-04 09:45:59 +03:00 |
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