smoogipoo
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51e4feeda7
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Adjust to new path structure
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2018-11-12 13:55:14 +09:00 |
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smoogipoo
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54ab256c8e
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Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 13:50:19 +09:00 |
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smoogipoo
|
13279f707b
|
Cleanups
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2018-11-09 14:19:50 +09:00 |
|
smoogipoo
|
cc8531790a
|
Use bindables for hitobject events
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2018-11-09 13:58:46 +09:00 |
|
smoogipoo
|
5d51719572
|
Make selection blueprints handle position adjustments
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2018-11-07 16:21:32 +09:00 |
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smoogipoo
|
2612fd3099
|
Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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