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mirror of https://github.com/ppy/osu.git synced 2024-12-27 05:42:58 +08:00
Commit Graph

52 Commits

Author SHA1 Message Date
Dean Herbert
00998d5443 Fix web requests not getting correctly handled on first connection 2018-12-17 14:29:11 +09:00
Dean Herbert
9072af9792 Move bulk of method into separate private method with minor clean-ups 2018-12-14 15:48:34 +09:00
Dean Herbert
7a703f9237 Fix API getting stuck in connecting state on some exceptions 2018-12-09 15:08:25 +09:00
Dean Herbert
d05cd52d9a Run the queue faster if multiple requests are pending 2018-09-06 17:38:15 +09:00
Dean Herbert
562a792a99 Use thread instead of LongRunning for API 2018-09-01 13:19:22 +09:00
Dean Herbert
bf6fb1c380 Don't use ConcurrentQueue for API
This queue type can hold several references to already dequeued requests. In our usage, this can cause old api calls to hold references to already-disposed screens (and in turn, very large memory portions).
2018-09-01 12:56:09 +09:00
smoogipoo
f1dfe04bd9 Fix broken conditional 2018-06-26 20:13:44 +09:00
Dean Herbert
78ccbcabf3 Fix API getting stuck in an endless loop under a certain unauthorized scenario 2018-06-22 17:34:29 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
baae4427ff Move string-token property to OAuth 2018-04-12 14:30:28 +09:00
smoogipoo
e007365916 Save OAuth token to config on every token change 2018-04-12 14:23:49 +09:00
Dean Herbert
0e669c9a3f Fix many warnings 2018-03-24 18:23:22 +09:00
smoogipoo
f0c0a51108 Convert APIAccess to use cancellation tokens 2018-03-23 20:57:04 +09:00
Dean Herbert
6c4e719e0f Fix API never stopping its thread 2018-03-23 15:46:55 +09:00
Dean Herbert
ce2997419a Expose API scheduling internally 2018-03-14 11:37:50 +09:00
Dean Herbert
07642546bb Make APIAccess a component 2018-03-14 11:29:54 +09:00
Dean Herbert
83cd2fd317 Move token saving logic to APIAccess 2018-03-14 10:15:05 +09:00
Dean Herbert
afc3646450 Move API configuration hooks out of OsuGameBase
Also makes username more private, and password completely private.
2018-03-14 10:15:05 +09:00
vperus
ba44813c00 Fixed exit from game save username instead of email. Resolve #2156 2018-03-13 12:10:47 +02:00
Dean Herbert
07bf8549eb Fix arbitrary API request errors getting identified as timeouts 2018-03-06 17:39:34 +09:00
Dean Herbert
75dcf72520 Improve testability of API 2018-02-16 13:57:39 +09:00
Michael Manis
64d7868c03 Update APi.Username in APIAccess intead of ignoring it. 2018-01-22 01:19:22 -05:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
b0785b2f09 Fix a possible horrendous endless auth loop 2017-11-02 20:26:26 +09:00
Dean Herbert
808c97fcb4 Fix multiple requests potentially being triggered during connect sequence
As the Success callbacks happen in a scheduled context, if the Update thread is in a stalled state, this loop can generate many unnecessary API requests.
2017-10-24 17:13:59 +09:00
Dean Herbert
a17cc04cde Make APIAccess's state only privately settable 2017-09-27 13:16:17 +08:00
Dean Herbert
05c6829deb Move all APIAccess State changes to the local thread
Previously changes to the state were triggering events like Logout, which could get things into a bad state.
2017-09-27 12:18:24 +08:00
Dean Herbert
f705589bf2 Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
Huo Yaoyuan
88f8619e9a More missed exceptions. 2017-05-18 02:46:12 +08:00
Dean Herbert
5a9745b492 Update API endpoint 2017-05-16 21:37:55 +09:00
Dean Herbert
041d4f93c0 Fix typo 2017-05-16 20:08:22 +09:00
Dean Herbert
23807aa3b9 Better handling of logged in state 2017-05-16 19:55:45 +09:00
Dean Herbert
2384f7b0c1 Ensure LocalUser is never null 2017-05-16 19:49:50 +09:00
Dean Herbert
039f4a65dc
Combine user models. 2017-03-28 00:08:24 +09:00
Dean Herbert
55df07a872
Fix username being cleared when it shouldn't be. 2017-03-28 00:08:22 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
dad6060149
Fix warnings not covered by resharper locally. 2017-03-09 16:07:34 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
d00ea4564f
Fix API coming online too early in race scenarios. 2017-02-22 14:09:48 +09:00
Dean Herbert
5757f844bf
Fix a potential crash due to API being too eager to declare online state. 2017-02-07 20:29:40 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
6ccce88a0e Add proper user data retrieval on connect. 2016-12-01 16:44:24 +09:00
Dean Herbert
ed879f33df Add logout button and check for inputs before allowing login. 2016-11-30 19:43:03 +09:00
Dean Herbert
01dc7cb5c2 Thread safety, username saving correctly etc. 2016-11-30 19:22:36 +09:00
Dean Herbert
3fa80d2376 Update client id/secret and bring API endpoints up-to-date. 2016-11-30 18:30:24 +09:00
Dean Herbert
11f726ad45 Add basic login flow. 2016-11-30 18:30:15 +09:00
Dean Herbert
34e91c8474 Add the concept of IOnlineComponents, registered tot he API for handling state changes. 2016-11-30 18:30:01 +09:00
Dean Herbert
2566d6bfe0 Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00
Dean Herbert
154b914a3a Fix API scheduling. 2016-09-27 19:22:08 +09:00