smoogipooo
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2c76a2350c
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Use AccentColour everywhere in drawable osu! hit objects.
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2017-03-23 16:19:12 +09:00 |
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Dean Herbert
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681ed38941
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Use const whenever possible.
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2017-03-23 13:52:38 +09:00 |
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smoogipooo
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6a31219781
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Add further abstraction to Sliders/IHasCurve.
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2017-03-15 12:52:25 +09:00 |
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smoogipooo
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e52d5181f7
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Fix a few visual tests failing.
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2017-03-14 17:01:46 +09:00 |
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smoogipooo
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7141bc86d3
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Rework beatmap post-processing into HitRenderer.
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2017-03-14 17:01:21 +09:00 |
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smoogipooo
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e42c790df2
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Refactorings.
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2017-03-14 15:45:27 +09:00 |
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smoogipooo
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072eea82ea
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Fix up combo colours + a few nullrefs.
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2017-03-14 14:50:12 +09:00 |
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smoogipooo
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b82185a667
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Rename to not use acronyms.
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2017-03-14 13:24:07 +09:00 |
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smoogipooo
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bbd81dbc47
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Add license headers.
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2017-03-14 13:02:42 +09:00 |
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smoogipooo
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99c23d8715
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I don't like this renaming.
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2017-03-14 12:54:09 +09:00 |
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smoogipooo
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f50e0bbf3c
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Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
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2017-03-13 19:15:25 +09:00 |
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smoogipooo
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592e05a2c8
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Better beatmap conversion model.
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2017-03-12 00:34:21 +09:00 |
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