Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
AuthorString
BaseDifficulty
Difficulty
ToLive
Detach
flow
BeatmapSetInfo.Metadata
.Result
.WaitSafelyForResult
Initialise `BeatmapSet.Beatmaps` list at construction time
Beatmap
BeatmapSetInfo
IWorkingBeatmap
BeatmapSetInfo.OnlineBeatmapSetID
OnlineID
BeatmapInfo.OnlineBeatmapID
ILive
Conflicts: osu.Game/OsuGameBase.cs osu.Game/Screens/Select/DifficultyRecommender.cs osu.Game/Screens/Select/SongSelect.cs