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mirror of https://github.com/ppy/osu.git synced 2024-11-09 09:30:08 +08:00
Commit Graph

101 Commits

Author SHA1 Message Date
Dean Herbert
975883da5c Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
Dean Herbert
5fcd3b07f1 Fix visual test crashes due to local realm not having update thread 2022-03-25 16:35:32 +09:00
Dan Balasescu
a5183cec77 Add helper to construct APIBeatmap 2022-02-15 23:41:08 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Dean Herbert
3e5c9e8436 Fix cases of Access instead of Realm 2022-01-25 12:58:15 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
02baad30d7 Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
Dean Herbert
488f044924 Remove one more outdated comment 2022-01-18 16:46:14 +09:00
Dean Herbert
b9aae5569f Fix OsuTestScene potentially mutating global bindables 2022-01-18 13:29:24 +09:00
Dean Herbert
89d6ffa7f3 Use RealmContextFactory instead of EF 2022-01-12 16:39:36 +09:00
Bartłomiej Dach
c429c74d89
Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
Bartłomiej Dach
77da1e12d5
Add test implementation of the ruleset config cache 2021-12-23 19:40:55 +01:00
Bartłomiej Dach
1040590844
Add cancellation support to game-side IResourceStores 2021-12-23 10:33:17 +01:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
8c60f37508 Fix cases of dynamically assigning Beatmaps to BeatmapSetInfo using list assignment 2021-11-24 13:27:37 +09:00
Dean Herbert
473f6b0347 Add more xmldoc 2021-11-23 14:17:24 +09:00
Dean Herbert
55f7d120e6 Rename and reorder fields in OsuTestScene 2021-11-23 14:13:14 +09:00
Dean Herbert
5631e75f16 Restructure how the headless storage is used / documented to hopefully make more sense 2021-11-23 14:11:27 +09:00
Dean Herbert
49e2a8afa3 Don't directly reset the database when running tests
The containing storage is destroyed anyway, so this is redundant.
2021-11-23 14:08:04 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
Dean Herbert
ed07ee8c61 Update all existing usages of AuthorString/AuthorId
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dean Herbert
9c926e5514 Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Dean Herbert
66f4516eee Allow creating sample API models without specifying a ruleset 2021-11-04 15:23:04 +09:00
Dean Herbert
e3a9fbecfe Add method to create sample APIBeatmap (with BeatmapSet populated) 2021-11-04 15:23:04 +09:00
Dean Herbert
19312435d0 Add ability to make test APIBeatmaps from test scenes
Allow tests to create a sample `APIBeatmapSet`

One step towards removing calls to `ToBeatmap` / `ToBeatmapSet`.
2021-10-25 14:18:13 +09:00
Dean Herbert
2a5b857f10 Avoid loading unnecessary fonts in headless testing 2021-09-07 00:45:53 +09:00
Dean Herbert
2758a83d55 Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Dean Herbert
dc44cc0eb3 Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
ekrctb
2b0e6b6b51 Don't invoke "completed" action for test scene virtual track
`MusicController` tries to play the next music when a track is completed.
In test scenes, we want to keep the virtual track, not random songs.
2021-06-16 17:44:21 +09:00
Dean Herbert
9f6e3996b1
Merge branch 'master' into fix-osutestscene-content 2021-06-05 14:49:19 +09:00
Craftplacer
1084906d40
Add DummyAPIAccess one parent up 2021-06-05 03:30:21 +02:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Dean Herbert
d2f6303988 Change default value of requestedByUser to false 2020-11-02 14:56:50 +09:00
Bartłomiej Dach
79f47953a8 Migrate existing call to new flag parameter 2020-10-31 16:08:27 +01:00
Dean Herbert
4dec46b33e Attempt to fix in a less destructive way for now 2020-10-29 17:52:58 +09:00
Dean Herbert
4b81880655 Account for potentially longer non-last objects 2020-10-05 14:04:04 +09:00
Dean Herbert
21bf93a7c2 Ensure there's a buffer after the last hitobject to allow certain replay tests to complete correctly 2020-10-05 13:29:36 +09:00
Dean Herbert
a8cbd400d3 Ensure virtual track time is long enough for test beatmaps 2020-10-05 13:23:37 +09:00
Dean Herbert
ff5b292302 Fix global bindings being lost when running tests under headless contexts 2020-09-16 19:36:36 +09:00
Dean Herbert
f7c9c80566 Force OsuGameTests to use a unique storage each run 2020-09-15 19:01:32 +09:00
Dean Herbert
879979ef57 Move host lookup to inside lazy retrieval to handle edge cases 2020-09-15 14:25:31 +09:00
Dean Herbert
234152b2fe Use host storage as LocalStorage for headless test runs 2020-09-15 14:17:40 +09:00
smoogipoo
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
5002d69f69 Update inspections 2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e Ensure CurrentTrack is never null 2020-08-07 19:43:16 +09:00