Dean Herbert
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0adfb75cf3
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Combine similarly named StatefulMultiplayerClient tests
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2021-12-02 14:53:07 +09:00 |
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Dean Herbert
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0ecf5f201c
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
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smoogipoo
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9eaaac6bb7
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Remove master clock state assertions
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2021-06-11 17:59:31 +09:00 |
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Dean Herbert
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6da4105da6
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Remove Sync namespace (feels unnecessary)
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2021-05-03 13:38:53 +09:00 |
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smoogipoo
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6626e70c95
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Pass in master clock instead of slave clock
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2021-04-26 17:30:27 +09:00 |
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smoogipoo
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5b4cb71cc7
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Change terminology from "slave" to "player clock"
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2021-04-26 17:19:44 +09:00 |
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smoogipoo
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b18635341e
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Rename file
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2021-04-23 19:12:30 +09:00 |
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smoogipoo
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63a9484255
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Expose WaitingOnFrames as mutable bindable
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2021-04-23 19:11:47 +09:00 |
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smoogipoo
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4c5d4752b1
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Rename classes to reduce redundant naming
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2021-04-16 22:47:52 +09:00 |
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smoogipoo
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82fcabb8f0
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More refactorings/renamespacings/xmldocs
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2021-04-15 19:32:55 +09:00 |
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smoogipoo
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df4fce2c57
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Rename classes
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2021-04-15 19:16:00 +09:00 |
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smoogipoo
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33ad7850cb
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Remove LastFrameTime
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2021-04-15 16:45:59 +09:00 |
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smoogipoo
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6fc7488a67
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Reimplement syncing logic as a new component
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2021-04-15 16:33:59 +09:00 |
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smoogipoo
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0f83b66cda
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Add separate test for stateful multiplayer client
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2021-03-03 22:01:03 +09:00 |
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